dolphin/Source/DSPSpy
LPFaint99 4945d6e24c updated results and fixed if_test5.ds ifnlz to iflnz
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3089 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-26 22:00:36 +00:00
..
tests updated results and fixed if_test5.ds ifnlz to iflnz 2009-04-26 22:00:36 +00:00
DSPSpy.vcproj Add fake VS project for DSPSpy. 2009-04-18 14:09:26 +00:00
Makefile DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
asm.h DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
color.h DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
display.cpp DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
display_font.cpp DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
dsp.h DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
dspbuild.bat First DSPSpy results. cleanup and commenting. 2009-04-18 19:26:06 +00:00
irq.h DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
main_spy.cpp First DSPSpy results. cleanup and commenting. 2009-04-18 19:26:06 +00:00
mem_dump.h DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00
processor.h DSPSpy: First version submitted, resurrected from the ages of time. Build the dsp code by running dspbuild.bat (or an equivalent shell script), then build the elf using devkitpro/libogc and boot it on your Wii using Homebrew Channel or whatever. You'll get a lot of numbers on your screen. 2009-04-18 14:02:34 +00:00