dolphin/Source
nakeee e39f0f9ce8 DSP: reverting some condition code until we handle 0x1 and 0x2 correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3115 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 09:26:47 +00:00
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Core DSP: reverting some condition code until we handle 0x1 and 0x2 correctly 2009-05-01 09:26:47 +00:00
DSPSpy updated results and fixed if_test5.ds ifnlz to iflnz 2009-04-26 22:00:36 +00:00
DSPTool debugfast build fixing. make the hle bios loading-or-not logic make sense. 2009-05-01 08:23:25 +00:00
Dolphin.xcodeproj add partial support for building the plugins 2008-12-08 03:22:31 +00:00
PluginSpecs DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes. 2009-04-08 20:26:33 +00:00
Plugins wiimote for osx WIP 2009-04-30 14:23:45 +00:00
TestSuite wii sd: got some register values from real hardware. nintendo apps still don't accept it though :( 2009-04-21 13:17:02 +00:00
Dolphin.sln debugfast build fixing. make the hle bios loading-or-not logic make sense. 2009-05-01 08:23:25 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
MusicMod.sln Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to. 2009-02-26 00:11:51 +00:00