41 lines
880 B
Objective-C
41 lines
880 B
Objective-C
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#if defined(__APPLE__) && defined(__OBJC__)
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#import <AppKit/AppKit.h>
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#else
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struct NSOpenGLContext;
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struct NSOpenGLPixelFormat;
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struct NSView;
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#endif
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#include "Common/GL/GLContext.h"
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class GLContextAGL final : public GLContext
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{
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public:
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~GLContextAGL() override;
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bool IsHeadless() const override;
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std::unique_ptr<GLContext> CreateSharedContext() override;
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bool MakeCurrent() override;
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bool ClearCurrent() override;
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void Update() override;
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void Swap() override;
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void SwapInterval(int interval) override;
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protected:
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bool Initialize(void* display_handle, void* window_handle, bool stereo, bool core) override;
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NSView* m_view = nullptr;
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NSOpenGLContext* m_context = nullptr;
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NSOpenGLPixelFormat* m_pixel_format = nullptr;
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};
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