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AOSoundStream.cpp
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Some more OCL changes : Gives 10x speedup for RGB5A3 on pre-DX11 hardware. Minor speedup for CMPR. (code by xsacha)
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2010-06-20 05:02:26 +00:00 |
AOSoundStream.h
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Code cleanup, removed extern declaration in sound streams
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2009-12-13 11:51:29 +00:00 |
AlsaSoundStream.cpp
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Core/DSPCore: Improve Interpreter address register add/sub, convert to
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2010-12-27 15:05:18 +00:00 |
AlsaSoundStream.h
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Linux: Better ALSA support
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2010-05-21 22:48:57 +00:00 |
AudioCommon.cpp
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Audio volume slider support for OS X.
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2011-01-02 02:49:30 +00:00 |
AudioCommon.h
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Replace all bitfields which were only declared with "(un)signed" with their actual types. Let me know if I missed any. It would also be a good idea to test this commit in both x64 and x86.
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2010-09-27 04:29:51 +00:00 |
AudioCommonConfig.cpp
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some better default settings:
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2010-12-23 06:00:17 +00:00 |
AudioCommonConfig.h
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Audio volume slider support for OS X.
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2011-01-02 02:49:30 +00:00 |
CoreAudioSoundStream.cpp
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Some minor tidying of the OS X audio and wiimote code.
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2011-01-04 02:09:29 +00:00 |
CoreAudioSoundStream.h
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Some minor tidying of the OS X audio and wiimote code.
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2011-01-04 02:09:29 +00:00 |
DSoundStream.cpp
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Fixes a crash in the DirectSound back-end.
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2010-06-08 13:28:12 +00:00 |
DSoundStream.h
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This could alleviate the suffering of dual core synchronization a bit.
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2010-01-14 10:52:14 +00:00 |
Mixer.cpp
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Fix for r6707. Looks like I tried to do some invalid 16 bit addressing.
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2011-01-01 19:55:03 +00:00 |
Mixer.h
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DSPHLE: Added an option for 48khz output and supporting upsampling code.
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2010-11-12 03:39:07 +00:00 |
NullSoundStream.cpp
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Some compiler warnings and eol-style.
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2010-11-14 23:56:26 +00:00 |
NullSoundStream.h
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Some compiler warnings and eol-style.
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2010-11-14 23:56:26 +00:00 |
OpenALStream.cpp
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Use the proper type for printing the OpenAL default device name.
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2010-12-07 22:38:03 +00:00 |
OpenALStream.h
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
PulseAudioStream.cpp
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Add volume control for the pulse audio backend. Unfortunately that can not be done with the pulse-simple api, so I had to switch to the asynchronous pulse api.
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2010-08-17 02:14:04 +00:00 |
PulseAudioStream.h
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Add volume control for the pulse audio backend. Unfortunately that can not be done with the pulse-simple api, so I had to switch to the asynchronous pulse api.
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2010-08-17 02:14:04 +00:00 |
SConscript
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Clean up OS X wx library handling a bit.
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2010-11-14 06:02:44 +00:00 |
SoundStream.h
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Some small clean up + fixes to make valgrind happy
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2010-02-02 08:10:23 +00:00 |
WaveFile.cpp
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First pass at dealing with different size_t/off_t sizes in C90 environments.
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2010-12-05 15:59:11 +00:00 |
WaveFile.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
XAudio2Stream.cpp
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DX9/DX11: Fixing some maybe possible crashes if a game was started, the config dialog opened and the game closed again. Due to other issues this still happens quite often though...
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2010-12-29 13:07:00 +00:00 |
XAudio2Stream.h
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Some compiler warnings and eol-style.
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2010-11-14 23:56:26 +00:00 |
aldlist.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
aldlist.h
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |