..
CMakeLists.txt
normalize common filenames in VideoBackends/OGL
2021-01-27 14:29:48 -08:00
GPUTimer.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLBoundingBox.cpp
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
OGLBoundingBox.h
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
OGLMain.cpp
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
OGLNativeVertexFormat.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLPerfQuery.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLPerfQuery.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLPipeline.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLPipeline.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLRender.cpp
Convert LOG_TYPE and LOG_LEVELS to enum class
2021-10-24 11:48:36 -07:00
OGLRender.h
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
OGLShader.cpp
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
OGLShader.h
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
OGLStreamBuffer.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLStreamBuffer.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLTexture.cpp
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
OGLTexture.h
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
OGLVertexManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OGLVertexManager.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
ProgramShaderCache.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
ProgramShaderCache.h
Fix all uninitialized variable warnings (C26495)
2021-10-13 12:32:16 -07:00
SamplerCache.cpp
VideoCommon: Expose SamplerState to shaders
2021-11-17 20:04:34 -08:00
SamplerCache.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VideoBackend.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00