..
Android
InputCommon: Decouple ButtonManager and Touchscreen from Android
2019-11-28 15:20:51 -05:00
DInput
ControllerInterface: devices population is now async so implement devices sorting priority
2021-06-07 11:07:06 +03:00
DualShockUDPClient
ControllerInterface: devices population is now async so implement devices sorting priority
2021-06-07 11:07:06 +03:00
ForceFeedback
rename InputCommon/ControllerInterface/Device to CoreDevice
2021-01-27 14:29:48 -08:00
OSX
ControllerInterface: Remove OSX window handle
2021-06-07 11:07:05 +03:00
Pipes
InputCommon: Use nested namespace specifiers where applicable
2019-06-17 16:51:41 -04:00
Quartz
rename InputCommon/ControllerInterface/Device to CoreDevice
2021-01-27 14:29:48 -08:00
SDL
ControllerInterface: make SDL use PlatformPopulateDevices()
2021-06-07 11:07:06 +03:00
Touch
InputCommon: add a ton of missing consts
2021-05-10 23:48:10 +03:00
Wiimote
ControllerInterface: devices population is now async so implement devices sorting priority
2021-06-07 11:07:06 +03:00
Win32
InputCommon: replace SerialInterface log with ControllerInterface
2021-05-05 00:16:08 +03:00
XInput
InputCommon: Constify Device::Input::IsDetectable function.
2020-02-22 10:27:43 -06:00
Xlib
InputCommon / DolphinQt / Core: Add a "RelativeMouse" input which provides the raw delta mouse input
2021-03-17 20:58:33 -05:00
evdev
ControllerInterface: make evdev use PlatformPopulateDevices
2021-06-07 11:07:06 +03:00
ControllerInterface.cpp
ControllerInterface: devices population is now async so implement devices sorting priority
2021-06-07 11:07:06 +03:00
ControllerInterface.h
ControllerInterface: Remove OSX window handle
2021-06-07 11:07:05 +03:00
CoreDevice.cpp
rename InputCommon/ControllerInterface/Device to CoreDevice
2021-01-27 14:29:48 -08:00
CoreDevice.h
ControllerInterface: devices population is now async so implement devices sorting priority
2021-06-07 11:07:06 +03:00