ControllerInterface: Remove OSX window handle
also make it more thread safe (avoid rare deadlock) and fix it trying to add devices before the CI has init
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2376aec135
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c238e49119
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@ -64,9 +64,7 @@ void ControllerInterface::Initialize(const WindowSystemInfo& wsi)
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// nothing needed
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#endif
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#ifdef CIFACE_USE_OSX
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if (m_wsi.type == WindowSystemType::MacOS)
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ciface::OSX::Init(wsi.render_window);
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// nothing needed for Quartz
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// nothing needed for OSX and Quartz
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#endif
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#ifdef CIFACE_USE_SDL
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ciface::SDL::Init();
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@ -118,6 +116,18 @@ void ControllerInterface::RefreshDevices(RefreshReason reason)
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if (!m_is_init)
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return;
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#ifdef CIFACE_USE_OSX
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if (m_wsi.type == WindowSystemType::MacOS)
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{
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std::lock_guard lk_pre_population(m_pre_population_mutex);
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// This is needed to stop its threads before locking our mutexes, to avoid deadlocks
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// (in case it tried to add a device after we had locked m_devices_population_mutex).
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// There doesn't seem to be an easy to way to repopulate OSX devices without restarting
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// its hotplug thread. This will not release its devices, that's still done below.
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ciface::OSX::DeInit();
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}
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#endif
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// This lock has two main functions:
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// -Avoid a deadlock between m_devices_mutex and ControllerEmu::s_state_mutex when
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// InvokeDevicesChangedCallbacks() is called concurrently by two different threads.
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@ -152,7 +162,10 @@ void ControllerInterface::RefreshDevices(RefreshReason reason)
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#ifdef CIFACE_USE_OSX
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if (m_wsi.type == WindowSystemType::MacOS)
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{
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ciface::OSX::PopulateDevices(m_wsi.render_window);
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{
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std::lock_guard lk_pre_population(m_pre_population_mutex);
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ciface::OSX::Init();
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}
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ciface::Quartz::PopulateDevices(m_wsi.render_window);
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}
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#endif
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@ -116,6 +116,7 @@ private:
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std::list<std::function<void()>> m_devices_changed_callbacks;
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mutable std::recursive_mutex m_devices_population_mutex;
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mutable std::mutex m_pre_population_mutex;
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mutable std::mutex m_callbacks_mutex;
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std::atomic<bool> m_is_init;
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// This is now always protected by m_devices_population_mutex, so
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@ -6,8 +6,7 @@
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namespace ciface::OSX
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{
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void Init(void* window);
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void PopulateDevices(void* window);
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void Init();
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void DeInit();
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void DeviceElementDebugPrint(const void*, void*);
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@ -135,8 +135,6 @@ static void DeviceDebugPrint(IOHIDDeviceRef device)
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#endif
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}
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static void* g_window;
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static std::string GetDeviceRefName(IOHIDDeviceRef inIOHIDDeviceRef)
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{
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const NSString* name = reinterpret_cast<const NSString*>(
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@ -172,10 +170,8 @@ static void DeviceMatchingCallback(void* inContext, IOReturn inResult, void* inS
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}
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}
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void Init(void* window)
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void Init()
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{
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g_window = window;
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HIDManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
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if (!HIDManager)
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ERROR_LOG_FMT(CONTROLLERINTERFACE, "Failed to create HID Manager reference");
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@ -210,19 +206,17 @@ void Init(void* window)
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});
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}
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void PopulateDevices(void* window)
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{
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DeInit();
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Init(window);
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}
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void DeInit()
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{
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s_stopper.Signal();
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s_hotplug_thread.join();
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if (HIDManager)
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{
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s_stopper.Signal();
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s_hotplug_thread.join();
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// This closes all devices as well
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IOHIDManagerClose(HIDManager, kIOHIDOptionsTypeNone);
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CFRelease(HIDManager);
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// This closes all devices as well
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IOHIDManagerClose(HIDManager, kIOHIDOptionsTypeNone);
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CFRelease(HIDManager);
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HIDManager = nullptr;
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}
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}
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} // namespace ciface::OSX
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