dolphin/Source
Shawn Hoffman daf17ed27f replace actually changing VI beam position regs on a write, instead just log it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3097 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-28 01:02:48 +00:00
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Core replace actually changing VI beam position regs on a write, instead just log it. 2009-04-28 01:02:48 +00:00
DSPSpy updated results and fixed if_test5.ds ifnlz to iflnz 2009-04-26 22:00:36 +00:00
DSPTool Completely fixed DSPTool, on all of its memory leaks, bad API and bad C++. (compiling with include works perfectly) 2009-04-25 10:38:26 +00:00
Dolphin.xcodeproj add partial support for building the plugins 2008-12-08 03:22:31 +00:00
PluginSpecs DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes. 2009-04-08 20:26:33 +00:00
Plugins Fixed a little crash I had in ISOProperties with Mario Kart Wii, it was trying to read a third unknown partition type. 2009-04-27 23:27:56 +00:00
TestSuite wii sd: got some register values from real hardware. nintendo apps still don't accept it though :( 2009-04-21 13:17:02 +00:00
Dolphin.sln Add fake VS project for DSPSpy. 2009-04-18 14:09:26 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
MusicMod.sln Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to. 2009-02-26 00:11:51 +00:00