..
Debugger
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
W32Util
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
BPFunctions.cpp
D3D: Don't set mip filter to aniso, only min/mag. (trying to get rid of errors, looking at the debug d3d runtime log)
2009-09-01 20:56:19 +00:00
CPStructs.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
CPStructs.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Config.cpp
D3D: Change the dumping method to match the OpenGL one.
2009-09-01 11:14:58 +00:00
Config.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
D3DBase.cpp
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
D3DBase.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
D3DPostprocess.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
D3DPostprocess.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
D3DShader.cpp
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
D3DShader.h
D3D: Fixed dstAlpha, aka "when everything is broken, at least mario have a nice shadow", and removed Cg leftover from it.
2009-09-02 04:10:40 +00:00
D3DTexture.cpp
D3D: Fix bugs in the shader cache, fixes crashes on x64. added some debugging stuff (only active in debug builds). assorted code cleanup.
2009-09-01 19:48:45 +00:00
D3DTexture.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
D3DUtil.cpp
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
D3DUtil.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
DLCompiler.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
DLCompiler.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
DlgSettings.cpp
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
DlgSettings.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
EmuWindow.cpp
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
EmuWindow.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
Globals.h
Clean up some of the commenting by JPeterson.
2009-09-01 13:06:37 +00:00
NativeVertexFormat.cpp
D3D: Fix bugs in the shader cache, fixes crashes on x64. added some debugging stuff (only active in debug builds). assorted code cleanup.
2009-09-01 19:48:45 +00:00
PixelShaderCache.cpp
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
PixelShaderCache.h
D3D: Fixed dstAlpha, aka "when everything is broken, at least mario have a nice shadow", and removed Cg leftover from it.
2009-09-02 04:10:40 +00:00
RGBAFloat.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
Render.cpp
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
Render.h
D3D: Fixed dstAlpha, aka "when everything is broken, at least mario have a nice shadow", and removed Cg leftover from it.
2009-09-02 04:10:40 +00:00
TextureCache.cpp
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
TextureCache.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Utils.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Utils.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Vec3.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
VertexManager.cpp
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
VertexManager.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
VertexShaderCache.cpp
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
VertexShaderCache.h
D3D: Fix bugs in the shader cache, fixes crashes on x64. added some debugging stuff (only active in debug builds). assorted code cleanup.
2009-09-01 19:48:45 +00:00
XFStructs.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
XFStructs.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
bmp_io.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
bmp_io.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
main.cpp
Debugger for DX9 plugin.
2009-09-02 06:33:41 +00:00
main.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
resource.h
Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work.
2009-03-28 21:07:16 +00:00
resource.rc
D3D: Change the dumping method to match the OpenGL one.
2009-09-01 11:14:58 +00:00
stdafx.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
stdafx.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00