..
Debugger
fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings
2011-12-22 14:28:12 -08:00
MemoryCards
Move GCMemcard from DolphinWX/Memorycards to Core/HW
2011-10-04 13:14:18 -07:00
ARCodeAddEdit.cpp
Linux build fix. Also take care of a few compiler warnings that have developed.
2011-06-02 23:28:47 +00:00
ARCodeAddEdit.h
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
AboutDolphin.cpp
Make the jscript for writing out scmrev.h work on windows.
2011-08-21 19:15:50 -07:00
AboutDolphin.h
More work on making dialogs close when escape is pressed, and some general GUI code clean up.
2011-03-16 22:22:21 +00:00
CheatsWindow.cpp
Properly destroy cheat manager window when closed.
2011-06-17 09:19:13 +00:00
CheatsWindow.h
Properly destroy cheat manager window when closed.
2011-06-17 09:19:13 +00:00
ConfigMain.cpp
Moved the Audio Throttle option to the Framelimit drop-down. The Audio Throttle should never be used alongside the frame limiter as that can cause audio sync issues.
2012-01-01 14:32:54 +11:00
ConfigMain.h
Moved the Audio Throttle option to the Framelimit drop-down. The Audio Throttle should never be used alongside the frame limiter as that can cause audio sync issues.
2012-01-01 14:32:54 +11:00
FifoPlayerDlg.cpp
Add Catalan language thanks to (and at the urgent request of) Jordi Coma. Also fix a few translation strings in the code.
2011-04-27 01:10:58 +00:00
FifoPlayerDlg.h
Add graphics FIFO recorder and player for debugging the graphics system.
2011-03-27 02:55:08 +00:00
Frame.cpp
fix for an un-threadsafe call to UpdateGUI (oops)
2011-12-18 20:38:54 -08:00
Frame.h
update ui after savestate load (because loading a savestate can affect whether certain items should be grayed out in the menu)
2011-12-18 01:15:59 -08:00
FrameAui.cpp
Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
2011-04-01 07:43:02 +00:00
FrameTools.cpp
allow just ejecting the disc by canceling the file dialog
2012-02-01 00:03:49 -08:00
GCMicDlg.cpp
ok...just need to update the button...
2011-10-09 01:11:48 -07:00
GCMicDlg.h
ok...just need to update the button...
2011-10-09 01:11:48 -07:00
GameListCtrl.cpp
proper unicode literal and wstring to wxstring conversions.
2012-01-27 00:30:52 -08:00
GameListCtrl.h
Adding more drama to the git history.
2011-12-18 13:58:44 +01:00
GeckoCodeDiag.cpp
convert name, notes and creator to wxstring using *wxConvCurrent instead of FromAscii. fix issue 5069
2012-02-01 00:09:24 -08:00
GeckoCodeDiag.h
Added a note to try the native code handler in the error message window.
2012-01-03 01:24:16 -05:00
Globals.h
New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
2011-06-24 06:50:50 +00:00
HotkeyDlg.cpp
More work on making dialogs close when escape is pressed, and some general GUI code clean up.
2011-03-16 22:22:21 +00:00
HotkeyDlg.h
Fix and issue with the escape button closing the hotkey dialog when trying to set a hotkey to escape.
2011-03-16 12:59:05 +00:00
ISOFile.cpp
restore wii sorting order by using the ascii string from the banner instead of the iso file
2011-12-22 15:53:41 -08:00
ISOFile.h
add wstring name(s)/description to the cachefile, use when available in gamelist and properties window
2011-12-18 22:01:46 -08:00
ISOProperties.cpp
proper unicode literal and wstring to wxstring conversions.
2012-01-27 00:30:52 -08:00
ISOProperties.h
Bounding Box bugfixes.
2011-10-28 21:12:12 +01:00
InputConfigDiag.cpp
Make use of wxStdDialogButtonSizer wherever appropriate.
2011-06-03 12:26:32 +00:00
InputConfigDiag.h
More work on making dialogs close when escape is pressed, and some general GUI code clean up.
2011-03-16 22:22:21 +00:00
InputConfigDiagBitmaps.cpp
problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
2011-03-07 00:16:38 +00:00
LogConfigWindow.cpp
added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
2012-01-07 23:04:18 -08:00
LogConfigWindow.h
added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
2012-01-07 23:04:18 -08:00
LogWindow.cpp
proper unicode literal and wstring to wxstring conversions.
2012-01-27 00:30:52 -08:00
LogWindow.h
added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
2012-01-07 23:04:18 -08:00
Main.cpp
Possible fix for random crashes with plenty of games(like Mario Galaxy) and issue 4568 (please test).
2011-10-19 21:03:08 +03:00
Main.h
Reinstate AfterInit(), which is still needed for MacOpenFile()
2011-03-16 01:50:46 +00:00
MainNoGUI.cpp
Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
2011-08-26 13:29:01 -07:00
MemcardManager.cpp
initial work on displaying, exporting, and deleting from
2012-02-12 14:38:55 -08:00
MemcardManager.h
Move GCMemcard from DolphinWX/Memorycards to Core/HW
2011-10-04 13:14:18 -07:00
NetWindow.cpp
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
NetWindow.h
Fix a memory leak in the breakpoint window.
2011-02-27 02:27:43 +00:00
PHackSettings.cpp
Fix build on openSUSE 11.4 (not sure why it worked fine everywhere else anyway).
2011-05-31 19:58:15 +00:00
PHackSettings.h
Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
2011-03-17 04:26:01 +00:00
PatchAddEdit.cpp
Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
2011-07-09 21:00:30 +00:00
PatchAddEdit.h
Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
2011-07-09 21:00:30 +00:00
TASInputDlg.cpp
Fixed hotkeys not working with the TAS Input dialog open.
2011-07-13 05:53:56 +00:00
TASInputDlg.h
Fixed hotkeys not working with the TAS Input dialog open.
2011-07-13 05:53:56 +00:00
UDPConfigDiag.cpp
Make use of wxStdDialogButtonSizer wherever appropriate.
2011-06-03 12:26:32 +00:00
UDPConfigDiag.h
Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
2010-11-14 13:30:57 +00:00
VideoConfigDiag.cpp
TextureCache: Remove unsafe texture cache
2012-01-31 18:09:35 +01:00
VideoConfigDiag.h
TextureCache: Remove unsafe texture cache
2012-01-31 18:09:35 +01:00
WXInputBase.cpp
Be more flexible about hotkey modifier permutations.
2011-01-30 14:20:20 +00:00
WXInputBase.h
Clean up nowx and stop cocoaApp busy-waiting in the main loop.
2011-01-15 10:33:07 +00:00
WiimoteConfigDiag.cpp
New Wiimote configuration dialog design.
2011-08-06 14:38:23 +00:00
WiimoteConfigDiag.h
New Wiimote configuration dialog design.
2011-08-06 14:38:23 +00:00
WxUtils.cpp
Fix a few strings for translation.
2011-04-17 21:39:58 +00:00
WxUtils.h
r6928 redux
2011-01-27 23:59:12 +00:00
X11Utils.cpp
On linux use the current desktop resolution for the default fullscreen resolution, instead of the hard coded 640x480 resolution.
2011-07-15 02:17:14 +00:00
X11Utils.h
On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited.
2011-06-17 13:14:55 +00:00
stdafx.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
stdafx.h
Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
2011-01-25 11:14:11 +00:00