dolphin/Source/Plugins/Plugin_Wiimote/Src
ayuanx d476048359 Made Roll & Pitch independent from each other, you can set one to free swing while keeping the other in degrees.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4685 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-13 01:03:36 +00:00
..
Config.cpp Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads. 2009-12-11 13:57:25 +00:00
Config.h Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads. 2009-12-11 13:57:25 +00:00
ConfigBasicDlg.cpp Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads. 2009-12-11 13:57:25 +00:00
ConfigBasicDlg.h Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads. 2009-12-11 13:57:25 +00:00
ConfigGamepad.cpp Reorganized Wiimote Config Dialog a bit to make it more compact 2009-12-09 14:52:30 +00:00
ConfigPadDlg.cpp Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads. 2009-12-11 13:57:25 +00:00
ConfigPadDlg.h Reorganized Wiimote Config Dialog a bit to make it more compact 2009-12-09 14:52:30 +00:00
ConfigRecording.cpp normalize wiimote logging: no more crazy newlines, plugin logs to...wiimote plugin log, ipc wiimote stuff logs to...WII_IPC_WIIMOTE 2009-09-15 02:12:55 +00:00
ConfigRecordingDlg.cpp Makes "Shake by Mouse Middle Button" work again 2009-12-04 12:22:36 +00:00
ConfigRecordingDlg.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DataReports.cpp commit ayuanx's patch from issue 1634. Fixes quite a few IPC + IPC_HLE + IPC_HLE_USB + wiimote problems, see the issue for full details 2009-11-24 05:03:47 +00:00
EmuDefinitions.cpp Keyboard Wiimote emulation cleanup, phase one 2009-12-09 16:33:32 +00:00
EmuDefinitions.h Keyboard Wiimote emulation cleanup, phase one 2009-12-09 16:33:32 +00:00
EmuDynamics.cpp Made Roll & Pitch independent from each other, you can set one to free swing while keeping the other in degrees. 2009-12-13 01:03:36 +00:00
EmuMain.cpp Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads. 2009-12-11 13:57:25 +00:00
EmuMain.h Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads. 2009-12-11 13:57:25 +00:00
EmuPad.cpp revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559 2009-11-14 17:08:32 +00:00
EmuSubroutines.cpp 1. Fixed a silly bug that prevented IR rotation in last rev from working, now IR rotation works fine, verified. 2009-12-08 19:58:19 +00:00
EmuSubroutines.h commit ayuanx's patch from issue 1634. Fixes quite a few IPC + IPC_HLE + IPC_HLE_USB + wiimote problems, see the issue for full details 2009-11-24 05:03:47 +00:00
Encryption.cpp STAND BACK - NEWLINE POLICE 2009-11-15 22:26:39 +00:00
Encryption.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
FakeAccelerometer.cpp Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp. 2009-12-09 23:10:39 +00:00
FakeAccelerometer.h Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp. 2009-12-09 23:10:39 +00:00
FillReport.cpp Made Roll & Pitch independent from each other, you can set one to free swing while keeping the other in degrees. 2009-12-13 01:03:36 +00:00
ReadWiimote.cpp Real Wiimote: fix a crash some people were having, and fix IR behavior (by turning off some msvc++ optimizations...) 2009-11-25 16:22:46 +00:00
Rumble.cpp buildfix for some wiimote plugin errors 2009-12-06 02:33:36 +00:00
SConscript Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp. 2009-12-09 23:10:39 +00:00
main.cpp 1. Make the domains of EmuWiimote & RealWiimote clearly separated, so I won't get tons of "Negative" and complaints about RealWiimote when I'm committing updates for EmuWiimote that has nothing to do with RealWiimote. 2009-12-07 12:48:39 +00:00
main.h revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559 2009-11-14 17:08:32 +00:00
wiimote_hid.h 1) Added current core button status for all REPORT_IN, so now you can hold a tire and walk in "Mad World". 2009-12-05 20:01:48 +00:00
wiimote_real.cpp Commit better wiiuse compiles, the ones in last commit may have been switched around by git on me. Add MotionPlus to the statesave so it won't be a bother later, and uncomment some things so accessing it doesn't cause PanicAlerts 2009-11-26 05:01:24 +00:00
wiimote_real.h revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559 2009-11-14 17:08:32 +00:00