92 lines
2.2 KiB
C++
92 lines
2.2 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <utility>
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#include <vector>
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#include "Common/Common.h"
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#include "DiscIO/Volume.h"
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#if defined(HAVE_WX) && HAVE_WX
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#include <wx/image.h>
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#include <wx/bitmap.h>
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#endif
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class PointerWrap;
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class GameListItem : NonCopyable
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{
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public:
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GameListItem(const std::string& _rFileName);
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~GameListItem();
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bool IsValid() const {return m_Valid;}
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const std::string& GetFileName() const {return m_FileName;}
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std::string GetName(DiscIO::IVolume::ELanguage language) const;
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std::string GetName() const;
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std::string GetDescription(DiscIO::IVolume::ELanguage language) const;
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std::string GetDescription() const;
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std::vector<DiscIO::IVolume::ELanguage> GetLanguages() const;
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std::string GetCompany() const;
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int GetRevision() const { return m_Revision; }
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const std::string& GetUniqueID() const {return m_UniqueID;}
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const std::string GetWiiFSPath() const;
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DiscIO::IVolume::ECountry GetCountry() const {return m_Country;}
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int GetPlatform() const {return m_Platform;}
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const std::string& GetIssues() const { return m_issues; }
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int GetEmuState() const { return m_emu_state; }
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bool IsCompressed() const {return m_BlobCompressed;}
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u64 GetFileSize() const {return m_FileSize;}
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u64 GetVolumeSize() const {return m_VolumeSize;}
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bool IsDiscTwo() const {return m_IsDiscTwo;}
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#if defined(HAVE_WX) && HAVE_WX
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const wxBitmap& GetBitmap() const {return m_Bitmap;}
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#endif
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void DoState(PointerWrap &p);
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enum
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{
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GAMECUBE_DISC = 0,
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WII_DISC,
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WII_WAD,
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NUMBER_OF_PLATFORMS
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};
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private:
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std::string m_FileName;
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std::map<DiscIO::IVolume::ELanguage, std::string> m_names;
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std::map<DiscIO::IVolume::ELanguage, std::string> m_descriptions;
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std::string m_company;
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std::string m_UniqueID;
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std::string m_issues;
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int m_emu_state;
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u64 m_FileSize;
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u64 m_VolumeSize;
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DiscIO::IVolume::ECountry m_Country;
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int m_Platform;
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int m_Revision;
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#if defined(HAVE_WX) && HAVE_WX
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wxBitmap m_Bitmap;
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#endif
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bool m_Valid;
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bool m_BlobCompressed;
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std::vector<u8> m_pImage;
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int m_ImageWidth, m_ImageHeight;
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bool m_IsDiscTwo;
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bool LoadFromCache();
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void SaveToCache();
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std::string CreateCacheFilename();
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};
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