.. |
MemoryCards
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Prettified the checksum fix. Moved it to its own button. The rest of the manager is now unaltered.
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2008-09-25 04:24:33 +00:00 |
BootManager.cpp
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added EmuState so you can place the function games.ini had in your game's ini. also renamed the Patches folder to GameIni (thx nakee, toroise was beeing an a**)
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2008-09-26 13:51:00 +00:00 |
BootManager.h
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constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode
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2008-09-22 20:35:44 +00:00 |
Config.cpp
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Added language select so it actually works. Games that don't have the available language falls back to English from what I see. The checksum isn't checked in the games? Also started added Wiimote usage in Linux, doesn't do anything since the plugin receives NOTHING in Linux for some reason. I blame Masken because I can
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2008-09-23 21:13:34 +00:00 |
Config.h
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added the wiimote config to the dolphin.ini options.
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2008-09-13 13:44:06 +00:00 |
ConfigMain.cpp
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small warning fix
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2008-09-24 07:04:56 +00:00 |
ConfigMain.h
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completed the iso directory path chooser. changed a ini variable name so it is more to sonic's liking, and corrected an #ifndef
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2008-09-24 00:27:50 +00:00 |
FileSearch.cpp
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fix for small memory leaks
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2008-09-17 08:40:52 +00:00 |
FileSearch.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
FilesystemViewer.cpp
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constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode
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2008-09-22 20:35:44 +00:00 |
FilesystemViewer.h
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Started Work on File System Viewer. It isn't very pretty yet
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2008-09-18 03:18:19 +00:00 |
Frame.cpp
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Attempt to prevent screensaver from starting when Dolphin is running in the foreground. Can someone test? (only works in Windows)
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2008-09-28 16:08:48 +00:00 |
Frame.h
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Attempt to prevent screensaver from starting when Dolphin is running in the foreground. Can someone test? (only works in Windows)
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2008-09-28 16:08:48 +00:00 |
GameListCtrl.cpp
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big oops
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2008-10-01 00:21:48 +00:00 |
GameListCtrl.h
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Ban compression of Wii images until it has been tested. All sorts of minor cleanup.
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2008-09-24 19:10:56 +00:00 |
Globals.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
Globals.h
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added a "main settings" dialog and moved most options there. Not complete yet. Also, just revert if the idea of a main settings dialog isn't to your liking.
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2008-09-23 05:43:52 +00:00 |
ISOFile.cpp
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constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode
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2008-09-22 20:35:44 +00:00 |
ISOFile.h
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constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode
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2008-09-22 20:35:44 +00:00 |
Main.cpp
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Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
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2008-09-29 03:19:23 +00:00 |
Main.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
MainNoGUI.cpp
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Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets.
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2008-09-10 01:01:28 +00:00 |
MemcardManager.cpp
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hopefully this makes my intentions more clear :p
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2008-09-25 21:44:52 +00:00 |
MemcardManager.h
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Prettified the checksum fix. Moved it to its own button. The rest of the manager is now unaltered.
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2008-09-25 04:24:33 +00:00 |
Params.ggo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
PluginManager.cpp
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Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
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2008-09-29 03:19:23 +00:00 |
PluginManager.h
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Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
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2008-09-29 03:19:23 +00:00 |
SConscript
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Updated file list.
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2008-09-23 07:00:18 +00:00 |
cmdline.c
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
cmdline.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
stdafx.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
stdafx.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |