![]() This is redundant, since we reset the valid_block bits any way. However, this was a source of a significant performance issues in some games. In particular, Metal Gear Solid: Twin Snakes. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
UnitTests | ||
VSProps | ||
CMakeLists.txt | ||
dolphin-emu.sln | ||
pch.h |