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AbstractFramebuffer.cpp
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treewide: convert GPLv2+ license info to SPDX tags
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AbstractFramebuffer.h
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AbstractPipeline.h
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AbstractShader.h
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AbstractStagingTexture.cpp
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AbstractStagingTexture.h
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AbstractTexture.cpp
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AbstractTexture.h
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AsyncRequests.cpp
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AsyncRequests.h
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AsyncShaderCompiler.cpp
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AsyncShaderCompiler.h
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BPFunctions.cpp
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BPFunctions.h
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BPMemory.cpp
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BPMemory.h
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BPStructs.cpp
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BPStructs.h
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BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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VideoCommon: move all texture calculations to a "TextureInfo" class. This ever so slightly improves readability and allows for the full texture name to be generated outside of the hires texture cache
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CPMemory.cpp
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CPMemory.h
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Merge pull request #9595 from Dentomologist/fix_vertex_loader_test_warnings
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2021-07-06 11:50:23 +02:00 |
CommandProcessor.cpp
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CommandProcessor.h
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ConstantManager.h
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DataReader.h
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DriverDetails.cpp
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DriverDetails.h
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FPSCounter.cpp
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FPSCounter.h
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Fifo.cpp
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Fifo.h
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FrameDump.cpp
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FrameDump.h
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FramebufferManager.cpp
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FramebufferManager.h
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FramebufferShaderGen.cpp
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FramebufferShaderGen.h
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FreeLookCamera.cpp
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FreeLookCamera.h
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GXPipelineTypes.h
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GeometryShaderGen.cpp
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GeometryShaderGen.h
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GeometryShaderManager.cpp
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GeometryShaderManager.h
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HiresTextures.cpp
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HiresTextures.h
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HiresTextures_DDSLoader.cpp
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IndexGenerator.cpp
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IndexGenerator.h
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LightingShaderGen.cpp
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LightingShaderGen.h
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LookUpTables.h
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NativeVertexFormat.h
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NetPlayChatUI.cpp
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NetPlayChatUI.h
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NetPlayGolfUI.cpp
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NetPlayGolfUI.h
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OnScreenDisplay.cpp
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OnScreenDisplay.h
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OpcodeDecoding.cpp
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OpcodeDecoding.h
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PerfQueryBase.cpp
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PerfQueryBase.h
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PixelEngine.cpp
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PixelEngine.h
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PixelShaderGen.cpp
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PixelShaderGen.h
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PixelShaderManager.cpp
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PixelShaderManager.h
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PostProcessing.cpp
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Merge pull request #9862 from delroth/spdx-tags
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2021-07-06 01:02:57 -04:00 |
PostProcessing.h
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RenderBase.cpp
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RenderBase.h
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RenderState.cpp
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RenderState.h
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SamplerCommon.h
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ShaderCache.cpp
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ShaderCache.h
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ShaderGenCommon.cpp
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ShaderGenCommon.h
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Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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TextureCacheBase.h
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TextureConfig.cpp
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TextureConfig.h
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TextureConversionShader.cpp
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TextureConversionShader.h
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TextureConverterShaderGen.cpp
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TextureConverterShaderGen.h
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TextureDecoder.h
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TextureDecoder_Common.cpp
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TextureDecoder_Generic.cpp
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TextureDecoder_Util.h
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TextureDecoder_x64.cpp
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TextureInfo.cpp
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TextureInfo.h
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UberShaderCommon.cpp
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UberShaderCommon.h
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UberShaderPixel.cpp
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UberShaderPixel.h
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UberShaderVertex.cpp
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UberShaderVertex.h
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VertexLoader.cpp
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VertexLoader.h
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VertexLoaderARM64.cpp
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VertexLoaderARM64.h
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VertexLoaderBase.cpp
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VertexLoaderBase.h
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VertexLoaderManager.cpp
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VertexLoaderManager.h
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VertexLoaderUtils.h
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VertexLoaderX64.cpp
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VertexLoaderX64.h
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VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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VertexLoader_TextCoord.h
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VertexManagerBase.cpp
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VertexManagerBase.h
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VertexShaderGen.cpp
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VertexShaderGen.h
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VertexShaderManager.cpp
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VertexShaderManager.h
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VideoBackendBase.cpp
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VideoBackendBase.h
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VideoCommon.h
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VideoConfig.cpp
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VideoConfig.h
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VideoState.cpp
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VideoState.h
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XFMemory.cpp
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2021-07-05 04:35:56 +02:00 |
XFMemory.h
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XFStructs.cpp
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XFStructs.h
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sfont.inc
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