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ShuriZma
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dolphin
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https://github.com/dolphin-emu/dolphin.git
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cf68cc0c61
dolphin
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Source
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Core
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Ryan Houdek
cf68cc0c61
Add support for GL_ARB_shading_language_420pack so we don't have to binding sampler locations. Also add support for GL_ARB_separate_shader_objects which doesn't currently work for some reason....investigating.
2012-10-09 23:37:52 -05:00
..
AudioCommon
Implemented proper timing in the "No audio output" back-end.
2012-07-01 17:07:58 +10:00
Common
If setting videobackend back to null strings, Just set it to the front of the list. Fixes loading game specific INI files that don't load back the "default" video backend which is nothing.
2012-09-25 00:47:37 +00:00
Core
Optimize JitCache::InvalidateICache by maintaining a "valid blocks" bitset
2012-10-06 01:49:09 +02:00
DiscIO
Use do { ... } while (0) for the *_LOG macros
2012-08-20 13:12:49 +02:00
DolphinWX
Implement a simple benchmarking mode which logs FPS to a file
2012-10-04 05:41:02 +02:00
InputCommon
Re-add hack to use SDL/SDL.h ifndef _WIN32.
2012-07-14 20:50:58 -06:00
VideoCommon
Add support for GL_ARB_shading_language_420pack so we don't have to binding sampler locations. Also add support for GL_ARB_separate_shader_objects which doesn't currently work for some reason....investigating.
2012-10-09 23:37:52 -05:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00