dolphin/Source
rice1964 ce029df144 FPU: not need to check NaN, slightly faster. The fcmpo opcode is used a lot, really need to be much faster than it is now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4284 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-16 06:07:36 +00:00
..
Core FPU: not need to check NaN, slightly faster. The fcmpo opcode is used a lot, really need to be much faster than it is now. 2009-09-16 06:07:36 +00:00
DSPSpy make the coef dump 4KB again, I mistakenly committed code i was using to plunder the whole memory range 2009-08-18 02:52:45 +00:00
DSPTool Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage. 2009-09-08 21:16:05 +00:00
Dolphin.xcodeproj Xcode Compile fix 2009-07-10 21:32:20 +00:00
PluginSpecs *nix build fix 2009-09-13 09:07:22 +00:00
Plugins Fix some shader problems caused by my previous commits to reduce API calls (back screen after a while in Zelda WW intro, maybe also in other games). 2009-09-16 05:31:19 +00:00
TestSuite add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
UnitTests fix some memleaks in DiscIO. Fix for issue 1238. 2009-08-03 22:51:13 +00:00
Dolphin.sln Fix win32 build and remove a warning from sln. 2009-09-09 23:19:24 +00:00
DolphinNoExternals.sln Renamed solution files 2009-08-29 22:24:51 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
Externals.sln VS solution: Created programs solution 2009-08-29 08:07:58 +00:00
Programs.sln VS solution: Removed configurations from programs solution 2009-08-29 08:09:31 +00:00