![]() This also moves the pipeline and descriptor set layouts used for texture conversion (texel buffers) to ObjectCache, and shares a binding location with the SSBO set. |
||
---|---|---|
.. | ||
D3D | ||
D3D12 | ||
Null | ||
OGL | ||
Software | ||
Vulkan | ||
CMakeLists.txt |
![]() This also moves the pipeline and descriptor set layouts used for texture conversion (texel buffers) to ObjectCache, and shares a binding location with the SSBO set. |
||
---|---|---|
.. | ||
D3D | ||
D3D12 | ||
Null | ||
OGL | ||
Software | ||
Vulkan | ||
CMakeLists.txt |