dolphin/Source/Core/VideoBackends
Stenzek cd3481fbc7 Vulkan: Differentiate between descriptor set layouts and bind points
This also moves the pipeline and descriptor set layouts used for texture
conversion (texel buffers) to ObjectCache, and shares a binding location
with the SSBO set.
2016-12-04 20:10:13 +10:00
..
D3D VideoCommon: Remove backbuffer size parameters from methods 2016-11-28 20:14:59 +10:00
D3D12 VideoCommon: Remove backbuffer size parameters from methods 2016-11-28 20:14:59 +10:00
Null VideoConfig: Add option for full-resolution frame dumping 2016-11-28 20:14:59 +10:00
OGL OGL: Support full-resolution frame dumping 2016-11-28 21:54:56 +10:00
Software VideoConfig: Add option for full-resolution frame dumping 2016-11-28 20:14:59 +10:00
Vulkan Vulkan: Differentiate between descriptor set layouts and bind points 2016-12-04 20:10:13 +10:00
CMakeLists.txt Don't build Vulkan video backend on macOS 2016-10-06 16:53:55 -07:00