..
Blob.cpp
Show file format details in game properties
2020-06-21 20:47:23 +02:00
Blob.h
DiscIO: Use std::function for compression callback
2020-09-16 18:36:50 +02:00
CISOBlob.cpp
DiscIO: Fix CISOFileReader::GetDataSize()
2020-01-22 18:57:50 +01:00
CISOBlob.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
CMakeLists.txt
DiscIO: Deduplicate some VolumeGC/VolumeWii code
2020-06-25 16:37:21 +02:00
CompressedBlob.cpp
DiscIO: Use std::function for compression callback
2020-09-16 18:36:50 +02:00
CompressedBlob.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
DirectoryBlob.cpp
DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
2020-08-29 15:18:52 +02:00
DirectoryBlob.h
DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
2020-08-29 15:18:52 +02:00
DiscExtractor.cpp
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
DiscExtractor.h
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
DiscIO.vcxproj
msbuild: re-enable standalone vcxproj processing
2020-08-22 16:17:50 -07:00
DiscIO.vcxproj.filters
DiscIO: Deduplicate some VolumeGC/VolumeWii code
2020-06-25 16:37:21 +02:00
DiscScrubber.cpp
DiscIO: Move scrubbing code out of ConvertToGCZ
2020-04-24 15:11:20 +02:00
DiscScrubber.h
DiscIO: Move scrubbing code out of ConvertToGCZ
2020-04-24 15:11:20 +02:00
DriveBlob.cpp
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
DriveBlob.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
Enums.cpp
GetSysMenuVersionString(): Use a char instead of std::string for the region letter.
2019-12-29 23:45:02 -05:00
Enums.h
Also override the SYSCONF country setting
2019-08-09 17:33:05 +02:00
FileBlob.cpp
DiscIO: Use std::function for compression callback
2020-09-16 18:36:50 +02:00
FileBlob.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
FileSystemGCWii.cpp
DiscIO: Deduplicate some VolumeGC/VolumeWii code
2020-06-25 16:37:21 +02:00
FileSystemGCWii.h
DiscIO: Add functions CreateDisc and CreateWAD
2019-07-18 22:29:04 +02:00
Filesystem.cpp
Qt/FilesystemWidget: Add size column
2018-06-02 18:59:56 +02:00
Filesystem.h
DiscIO: Avoid copies when comparing FileSystemGCWii file names
2019-05-29 14:53:39 +02:00
LaggedFibonacciGenerator.cpp
RVZ: Store pseudorandom junk data efficiently
2020-06-17 13:48:42 +02:00
LaggedFibonacciGenerator.h
RVZ: Store pseudorandom junk data efficiently
2020-06-17 13:48:42 +02:00
MultithreadedCompressor.h
DiscIO: Implement multithreaded compression
2020-05-06 14:18:51 +02:00
NANDImporter.cpp
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
NANDImporter.h
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
ScrubbedBlob.cpp
DiscIO: Deduplicate some VolumeGC/VolumeWii code
2020-06-25 16:37:21 +02:00
ScrubbedBlob.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
TGCBlob.cpp
DiscIO: Rework the implementation of TGC reading
2020-06-17 12:32:39 +02:00
TGCBlob.h
Merge pull request #8644 from JosJuice/rework-tgc
2020-09-06 07:06:26 -04:00
Volume.cpp
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
Volume.h
Merge pull request #8861 from JosJuice/netplay-hash
2020-09-06 17:14:08 -04:00
VolumeDisc.cpp
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
VolumeDisc.h
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
VolumeFileBlobReader.cpp
Show file format details in game properties
2020-06-21 20:47:23 +02:00
VolumeFileBlobReader.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
VolumeGC.cpp
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
VolumeGC.h
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
VolumeVerifier.cpp
VolumeVerifier: Call CheckDiscSize from Finish
2020-09-23 11:19:03 +02:00
VolumeVerifier.h
VolumeVerifier: Call CheckDiscSize from Finish
2020-09-23 11:19:03 +02:00
VolumeWad.cpp
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
VolumeWad.h
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
VolumeWii.cpp
Merge pull request #8861 from JosJuice/netplay-hash
2020-09-06 17:14:08 -04:00
VolumeWii.h
Make netplay's "same game" check more robust
2020-08-02 22:46:53 +02:00
WIABlob.cpp
DiscIO: Decrease RAM usage during zstd compression
2020-10-07 16:40:06 +02:00
WIABlob.h
DiscIO: Use std::function for compression callback
2020-09-16 18:36:50 +02:00
WIACompression.cpp
Source/Core/DiscIO/WIACompression.cpp: add missing <limits> include
2020-10-15 19:56:53 +01:00
WIACompression.h
DiscIO: Decrease RAM usage during zstd compression
2020-10-07 16:40:06 +02:00
WbfsBlob.cpp
DiscIO: Add out of bounds checks for blob reading
2020-01-14 18:59:31 +01:00
WbfsBlob.h
Show file format details in game properties
2020-06-21 20:47:23 +02:00
WiiEncryptionCache.cpp
DiscIO: Add parameters to BlobReader::SupportsReadWiiDecrypted
2020-08-29 15:18:52 +02:00
WiiEncryptionCache.h
WIA: Make use of the exception lists
2020-06-17 13:43:54 +02:00
WiiSaveBanner.cpp
Common/CommonFuncs: Remove now-unneccessary ArraySize function
2019-06-01 10:07:57 -04:00
WiiSaveBanner.h
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00