dolphin/Source/Core/DolphinQt/GameList
JosJuice a7d374bcb9 Cache games without banners
Games without banners were not cached before, because a banner could
become available at any time, making the cache outdated without it
becoming invalidated. Instead of not caching anything, this change makes
Dolphin check for a banner every time a cache that lacks a banner is read.
This is faster than reading all metadata, because reading a Wii banner
only reads from the game's save file, not the volume and its filesystem.

The cache revision is incremented, because otherwise banners will be
missing if a cache without a banner is created in the new version and
the user switches to an old version and creates a savefile.
2015-06-14 12:23:48 +02:00
..
GameFile.cpp Cache games without banners 2015-06-14 12:23:48 +02:00
GameFile.h Cache games without banners 2015-06-14 12:23:48 +02:00
GameGrid.cpp DolphinQt: Use short GC game titles in grid view 2015-06-08 12:04:51 +02:00
GameGrid.h Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
GameGrid.ui GameGrid: enable uniform item sizes. 2014-11-26 15:37:12 -05:00
GameTracker.cpp Rewrite FileSearch and improve ScanDirectoryTree. 2015-05-28 19:14:42 -04:00
GameTracker.h Rewrite FileSearch and improve ScanDirectoryTree. 2015-05-28 19:14:42 -04:00
GameTree.cpp DolphinQt: Use short GC game titles in grid view 2015-06-08 12:04:51 +02:00
GameTree.h Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
GameTree.ui DolphinQt: GameList! 2014-11-21 18:36:49 -05:00