DolphinQt: Use short GC game titles in grid view
Short titles fit better than long titles.
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@ -25,7 +25,7 @@
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#include "DolphinQt/Utils/Resources.h"
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#include "DolphinQt/Utils/Utils.h"
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static const u32 CACHE_REVISION = 0x009;
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static const u32 CACHE_REVISION = 0x00A;
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static const u32 DATASTREAM_REVISION = 15; // Introduced in Qt 5.2
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static QMap<DiscIO::IVolume::ELanguage, QString> ConvertLocalizedStrings(std::map<DiscIO::IVolume::ELanguage, std::string> strings)
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@ -87,7 +87,8 @@ GameFile::GameFile(const QString& fileName)
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{
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m_platform = volume->GetVolumeType();
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m_names = ConvertLocalizedStrings(volume->GetNames(true));
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m_short_names = ConvertLocalizedStrings(volume->GetNames(false));
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m_long_names = ConvertLocalizedStrings(volume->GetNames(true));
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m_descriptions = ConvertLocalizedStrings(volume->GetDescriptions());
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m_company = QString::fromStdString(volume->GetCompany());
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@ -165,10 +166,12 @@ bool GameFile::LoadFromCache()
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u32 country;
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u32 platform;
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QMap<u8, QString> names;
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QMap<u8, QString> short_names;
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QMap<u8, QString> long_names;
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QMap<u8, QString> descriptions;
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stream >> m_folder_name
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>> names
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>> short_names
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>> long_names
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>> descriptions
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>> m_company
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>> m_unique_id
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@ -182,7 +185,8 @@ bool GameFile::LoadFromCache()
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>> m_revision;
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m_country = (DiscIO::IVolume::ECountry)country;
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m_platform = (DiscIO::IVolume::EPlatform)platform;
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m_names = CastLocalizedStrings<DiscIO::IVolume::ELanguage>(names);
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m_short_names = CastLocalizedStrings<DiscIO::IVolume::ELanguage>(short_names);
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m_long_names = CastLocalizedStrings<DiscIO::IVolume::ELanguage>(long_names);
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m_descriptions = CastLocalizedStrings<DiscIO::IVolume::ELanguage>(descriptions);
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file.close();
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return true;
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@ -209,7 +213,8 @@ void GameFile::SaveToCache()
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stream << CACHE_REVISION;
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stream << m_folder_name
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<< CastLocalizedStrings<u8>(m_names)
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<< CastLocalizedStrings<u8>(m_short_names)
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<< CastLocalizedStrings<u8>(m_long_names)
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<< CastLocalizedStrings<u8>(m_descriptions)
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<< m_company
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<< m_unique_id
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@ -258,15 +263,15 @@ QString GameFile::GetDescription() const
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return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
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}
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QString GameFile::GetName(DiscIO::IVolume::ELanguage language) const
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QString GameFile::GetName(bool prefer_long, DiscIO::IVolume::ELanguage language) const
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{
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return GetLanguageString(language, m_names);
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return GetLanguageString(language, prefer_long ? m_long_names : m_short_names);
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}
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QString GameFile::GetName() const
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QString GameFile::GetName(bool prefer_long) const
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{
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bool wii = m_platform != DiscIO::IVolume::GAMECUBE_DISC;
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QString name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
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QString name = GetName(prefer_long, SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(wii));
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if (name.isEmpty())
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{
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// No usable name, return filename (better than nothing)
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@ -22,8 +22,8 @@ public:
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bool IsValid() const { return m_valid; }
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QString GetFileName() { return m_file_name; }
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QString GetFolderName() { return m_folder_name; }
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QString GetName(DiscIO::IVolume::ELanguage language) const;
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QString GetName() const;
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QString GetName(bool prefer_long, DiscIO::IVolume::ELanguage language) const;
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QString GetName(bool prefer_long) const;
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QString GetDescription(DiscIO::IVolume::ELanguage language) const;
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QString GetDescription() const;
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QString GetCompany() const;
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@ -45,7 +45,8 @@ private:
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QString m_file_name;
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QString m_folder_name;
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QMap<DiscIO::IVolume::ELanguage, QString> m_names;
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QMap<DiscIO::IVolume::ELanguage, QString> m_short_names;
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QMap<DiscIO::IVolume::ELanguage, QString> m_long_names;
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QMap<DiscIO::IVolume::ELanguage, QString> m_descriptions;
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QString m_company;
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@ -76,7 +76,7 @@ void DGameGrid::AddGame(GameFile* gameItem)
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QListWidgetItem* i = new QListWidgetItem;
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i->setIcon(QIcon(gameItem->GetBitmap()
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.scaled(GRID_BANNER_WIDTH, GRID_BANNER_HEIGHT, Qt::KeepAspectRatio, Qt::SmoothTransformation)));
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i->setText(gameItem->GetName());
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i->setText(gameItem->GetName(false));
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if (gameItem->IsCompressed())
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i->setTextColor(QColor("#00F"));
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@ -110,7 +110,7 @@ void DGameTree::AddGame(GameFile* item)
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QTreeWidgetItem* i = new QTreeWidgetItem;
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i->setIcon(COL_TYPE, QIcon(Resources::GetPlatformPixmap(item->GetPlatform())));
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i->setIcon(COL_BANNER, QIcon(item->GetBitmap()));
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i->setText(COL_TITLE, item->GetName());
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i->setText(COL_TITLE, item->GetName(true));
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i->setText(COL_DESCRIPTION, item->GetDescription());
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i->setIcon(COL_REGION, QIcon(Resources::GetRegionPixmap(item->GetCountry())));
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i->setText(COL_SIZE, NiceSizeFormat(item->GetFileSize()));
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