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FramebufferManager.cpp
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xfb draw by blit - disable postprocessing
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2013-01-03 20:44:47 +01:00 |
FramebufferManager.h
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Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
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2011-01-29 20:16:51 +00:00 |
GLUtil.cpp
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uses the ARB_framebuffer_object syntax
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2013-01-03 12:06:47 +01:00 |
GLUtil.h
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swap() by blitting
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2013-01-03 12:33:18 +01:00 |
Globals.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
NativeVertexFormat.cpp
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Merge branch 'master' into GLSL-master
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2012-12-27 10:36:54 +01:00 |
PixelShaderCache.cpp
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remove glsl binding support. convert every shader to version 130
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2013-01-02 16:56:08 +01:00 |
PixelShaderCache.h
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Initial removal of Nvidia CG. Still some more cleanup to go
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2012-12-24 11:09:52 -06:00 |
PostProcessing.cpp
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Initial removal of Nvidia CG. Still some more cleanup to go
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2012-12-24 11:09:52 -06:00 |
PostProcessing.h
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Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
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2011-01-29 20:16:51 +00:00 |
ProgramShaderCache.cpp
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remove glsl binding support. convert every shader to version 130
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2013-01-02 16:56:08 +01:00 |
ProgramShaderCache.h
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bind locations _before_ link program, fix dest alpha
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2012-12-31 02:34:27 +01:00 |
RasterFont.cpp
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Merge branch 'arb_framebuffer' into GLSL-master
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2013-01-09 11:00:26 +01:00 |
RasterFont.h
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also use shaderCaches in rasterFont
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2012-12-28 00:52:44 +01:00 |
Render.cpp
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Merge branch 'arb_framebuffer' into GLSL-master
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2013-01-09 11:00:26 +01:00 |
Render.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
TextureCache.cpp
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Merge branch 'arb_framebuffer' into GLSL-master
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2013-01-09 11:00:26 +01:00 |
TextureCache.h
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Check texture params before updateing them
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2012-12-13 15:28:48 -06:00 |
TextureConverter.cpp
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Merge branch 'arb_framebuffer' into GLSL-master
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2013-01-09 11:00:26 +01:00 |
TextureConverter.h
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TextureCache: Move EFB copy cache code from TextureConverter to TextureCache
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2012-01-31 19:51:32 +01:00 |
VertexManager.cpp
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remove glsl binding support. convert every shader to version 130
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2013-01-02 16:56:08 +01:00 |
VertexManager.h
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Hey, long time no commits :).
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2012-10-20 10:22:15 -03:00 |
VertexShaderCache.cpp
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Bit more cleanup from removing Nvidia CG
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2012-12-27 22:53:07 -06:00 |
VertexShaderCache.h
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Initial removal of Nvidia CG. Still some more cleanup to go
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2012-12-24 11:09:52 -06:00 |
VideoBackend.h
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* GUI Video-Settings changes:
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2011-03-21 19:57:31 +00:00 |
main.cpp
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Merge branch 'master' into GLSL-master
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2012-12-27 10:36:54 +01:00 |
main.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
stdafx.cpp
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
stdafx.h
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |