dolphin/Source/Android
Mike Harris fb6274f7bc Android: Refactor onMotionEvent.
This works the same, but only looks for the initial event and ignores
the keyup / return to home. It handles joystick diagonals smarter, in
that it ignore diagonals until the stick moves in a more cardinal
direction.

This fixes an odd bug where the dpad up/down were switched (thread post
I think found it -
https://forums.dolphin-emu.org/Thread-arm64-version-on-shield-tv-x1-local-multiplayer-not-working-d-pad-mappings?pid=379918#pid379918)
2017-10-21 13:01:13 -07:00
..
app Android: Refactor onMotionEvent. 2017-10-21 13:01:13 -07:00
gradle/wrapper Android: Update android studio + gradle. 2017-03-04 15:53:40 +01:00
jni Move emulation lifecycle handling into EmulationFragment. 2017-10-15 16:44:56 -07:00
.gitignore Android:Changes to simplify command-line building of the app, and bugfixes to the Gradle script 2015-07-13 09:37:44 -04:00
build.gradle Bump compile SDK and buildtools version to 26 (Oreo). 2017-10-15 16:44:56 -07:00
code-style-java.jar Android: Fix a possible crash in the file browser if attempting to show a file with no extension. 2015-05-12 09:18:29 -04:00
gradle.properties Implement Gamecube Input setting screen 2016-01-29 23:33:06 -05:00
gradlew Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
gradlew.bat Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
settings.gradle Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00