dolphin/Source/Core/VideoBackends/Vulkan
Stenzek 5e7bd03d0b Vulkan: Linear filter >1xIR EFB copies, matching the other backends 2017-04-12 00:11:22 +10:00
..
BoundingBox.cpp Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
BoundingBox.h Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
CMakeLists.txt CMakeLists: Normalize whitespace 2017-03-01 14:53:23 -05:00
CommandBufferManager.cpp Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
CommandBufferManager.h Vulkan: Use multiple command pools, one per frame 2016-11-15 00:40:15 +10:00
Constants.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
FramebufferManager.cpp VideoCommon: Eliminate static state in Renderer 2017-03-04 16:39:50 +10:00
FramebufferManager.h FramebufferManagerBase: Return a std::pair from GetTargetSize 2017-02-03 15:27:53 -05:00
ObjectCache.cpp Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
ObjectCache.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
PerfQuery.cpp Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
PerfQuery.h Vulkan: Remove parameters/members of single-instance classes 2016-11-03 22:01:54 +10:00
RasterFont.cpp Fix issue 10146 (compilation issue because of colliding defines) 2017-03-11 08:59:14 +01:00
RasterFont.h Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
Renderer.cpp RenderBase: Return a tuple from ConvertStereoRectangle instead of using out parameters 2017-04-09 15:11:59 -04:00
Renderer.h VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00
ShaderCompiler.cpp Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
ShaderCompiler.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
StagingBuffer.cpp Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StagingBuffer.h Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StagingTexture2D.cpp Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StagingTexture2D.h Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StateTracker.cpp VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
StateTracker.h LightingShaderGen: Remove unnecessary includes 2017-02-01 01:06:00 -05:00
StreamBuffer.cpp Vulkan: Fix underflow in StreamBuffer::WaitForClearSpace 2017-03-04 18:07:04 +10:00
StreamBuffer.h ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
SwapChain.cpp Merge pull request #4441 from stenzek/vulkan-max-image-count 2016-11-13 14:12:32 +01:00
SwapChain.h Vulkan: Fix vsync behavior when throttler is temp disabled 2016-10-03 19:11:48 +10:00
Texture2D.cpp Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
Texture2D.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
TextureCache.cpp VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
TextureCache.h VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
TextureConverter.cpp Vulkan: Linear filter >1xIR EFB copies, matching the other backends 2017-04-12 00:11:22 +10:00
TextureConverter.h VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
Util.cpp Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
Util.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
VertexFormat.cpp ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
VertexFormat.h Vulkan: Implement a pipeline UID cache 2016-11-28 21:21:53 +10:00
VertexManager.cpp Merge pull request #4924 from stenzek/vulkan-list-restart 2017-02-18 21:58:30 +10:00
VertexManager.h VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
VideoBackend.h Vulkan: Refactor initialization to only use a single instance 2017-01-29 22:18:53 +10:00
Vulkan.vcxproj Vulkan: Combine PaletteTextureConverter and TextureEncoder classes 2016-12-04 20:10:13 +10:00
VulkanContext.cpp Vulkan: Implement compute-shader based GPU texture decoding 2017-04-01 12:32:57 +10:00
VulkanContext.h VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00
VulkanEntryPoints.inl Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
VulkanLoader.cpp Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
VulkanLoader.h Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
main.cpp VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00