dolphin/Source/Plugins/Plugin_DSP_NULL/Src
Shawn Hoffman f48a74a236 let dsp null build in debug mode. fixed typo(?) in wiimote emu, so now left click=A, right click=B. Fixed up ConfigMain to write to the correct offset for changing wii language, and the dialog doesn't get extremely wide anymore. Also ignore rcdefs.h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1180 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-15 03:53:00 +00:00
..
UCodes warning fixes 2008-10-01 20:54:16 +00:00
DSPHandler.cpp Me and Nakeee created a null DSP device, supported in both Windows and linux (tested). Framerate boost and less DSound/LibAO errors. Pending work: Clean up UCodes and create something more...null. We could also hack into the HW Audio Interface (would be actual null device). Also screws up a bit of Wind Waker RTC (awesome day/night transition in save selection menu. 80FPS in save selection menu, 120FPS in logos. 2008-09-25 18:45:53 +00:00
DSPHandler.h Me and Nakeee created a null DSP device, supported in both Windows and linux (tested). Framerate boost and less DSound/LibAO errors. Pending work: Clean up UCodes and create something more...null. We could also hack into the HW Audio Interface (would be actual null device). Also screws up a bit of Wind Waker RTC (awesome day/night transition in save selection menu. 80FPS in save selection menu, 120FPS in logos. 2008-09-25 18:45:53 +00:00
Globals.cpp let dsp null build in debug mode. fixed typo(?) in wiimote emu, so now left click=A, right click=B. Fixed up ConfigMain to write to the correct offset for changing wii language, and the dialog doesn't get extremely wide anymore. Also ignore rcdefs.h. 2008-11-15 03:53:00 +00:00
Globals.h Me and Nakeee created a null DSP device, supported in both Windows and linux (tested). Framerate boost and less DSound/LibAO errors. Pending work: Clean up UCodes and create something more...null. We could also hack into the HW Audio Interface (would be actual null device). Also screws up a bit of Wind Waker RTC (awesome day/night transition in save selection menu. 80FPS in save selection menu, 120FPS in logos. 2008-09-25 18:45:53 +00:00
MailHandler.cpp Me and Nakeee created a null DSP device, supported in both Windows and linux (tested). Framerate boost and less DSound/LibAO errors. Pending work: Clean up UCodes and create something more...null. We could also hack into the HW Audio Interface (would be actual null device). Also screws up a bit of Wind Waker RTC (awesome day/night transition in save selection menu. 80FPS in save selection menu, 120FPS in logos. 2008-09-25 18:45:53 +00:00
MailHandler.h Me and Nakeee created a null DSP device, supported in both Windows and linux (tested). Framerate boost and less DSound/LibAO errors. Pending work: Clean up UCodes and create something more...null. We could also hack into the HW Audio Interface (would be actual null device). Also screws up a bit of Wind Waker RTC (awesome day/night transition in save selection menu. 80FPS in save selection menu, 120FPS in logos. 2008-09-25 18:45:53 +00:00
SConscript No more Binary in svn + scons clean up 2008-11-13 08:12:48 +00:00
main.cpp Me and Nakeee created a null DSP device, supported in both Windows and linux (tested). Framerate boost and less DSound/LibAO errors. Pending work: Clean up UCodes and create something more...null. We could also hack into the HW Audio Interface (would be actual null device). Also screws up a bit of Wind Waker RTC (awesome day/night transition in save selection menu. 80FPS in save selection menu, 120FPS in logos. 2008-09-25 18:45:53 +00:00