67 lines
1.1 KiB
C++
67 lines
1.1 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "Blob.h"
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#include "FileUtil.h"
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namespace DiscIO
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{
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struct wbfs_head_t;
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class WbfsFileReader : public IBlobReader
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{
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WbfsFileReader(const char* filename);
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~WbfsFileReader();
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bool OpenFiles(const char* filename);
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bool ReadHeader();
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File::IOFile& SeekToCluster(u64 offset, u64* available);
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bool IsGood() {return m_good;}
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struct file_entry
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{
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File::IOFile file;
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u64 base_address;
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u64 size;
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};
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std::vector<file_entry*> m_files;
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u32 m_total_files;
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u64 m_size;
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u64 hd_sector_size;
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u8 hd_sector_shift;
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u32 hd_sector_count;
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u64 wbfs_sector_size;
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u8 wbfs_sector_shift;
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u64 wbfs_sector_count;
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u64 m_disc_info_size;
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u8 disc_table[500];
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u16* m_wlba_table;
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u64 m_blocks_per_disc;
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bool m_good;
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public:
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static WbfsFileReader* Create(const char* filename);
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u64 GetDataSize() const { return m_size; }
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u64 GetRawSize() const { return m_size; }
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bool Read(u64 offset, u64 nbytes, u8* out_ptr);
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};
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bool IsWbfsBlob(const char* filename);
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} // namespace
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