// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include "Blob.h" #include "FileUtil.h" namespace DiscIO { struct wbfs_head_t; class WbfsFileReader : public IBlobReader { WbfsFileReader(const char* filename); ~WbfsFileReader(); bool OpenFiles(const char* filename); bool ReadHeader(); File::IOFile& SeekToCluster(u64 offset, u64* available); bool IsGood() {return m_good;} struct file_entry { File::IOFile file; u64 base_address; u64 size; }; std::vector m_files; u32 m_total_files; u64 m_size; u64 hd_sector_size; u8 hd_sector_shift; u32 hd_sector_count; u64 wbfs_sector_size; u8 wbfs_sector_shift; u64 wbfs_sector_count; u64 m_disc_info_size; u8 disc_table[500]; u16* m_wlba_table; u64 m_blocks_per_disc; bool m_good; public: static WbfsFileReader* Create(const char* filename); u64 GetDataSize() const { return m_size; } u64 GetRawSize() const { return m_size; } bool Read(u64 offset, u64 nbytes, u8* out_ptr); }; bool IsWbfsBlob(const char* filename); } // namespace