dolphin/Source/Plugins
Jordan Woyak 7e08fc19fc Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6270 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-12 19:42:29 +00:00
..
Plugin_DSP_HLE Fix building with --as-needed. 2010-10-05 18:10:06 +00:00
Plugin_DSP_LLE Fix building with --as-needed. 2010-10-05 18:10:06 +00:00
Plugin_VideoDX9 Some stuff which was still lying around on my hard disk: 2010-10-04 11:09:32 +00:00
Plugin_VideoDX11 Some stuff which was still lying around on my hard disk: 2010-10-04 11:09:32 +00:00
Plugin_VideoMerge Add Turntable.cpp to SCons build. 2010-10-03 08:20:24 +00:00
Plugin_VideoOGL Fix a bug introduced by r6240. 2010-10-09 13:47:56 +00:00
Plugin_VideoSoftware InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit. 2010-10-03 04:29:34 +00:00