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Jit
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Core/DSPCore: Fix more memory accesses for linux x64
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2010-12-16 22:38:31 +00:00 |
DSPAccelerator.cpp
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Core/DSPCore: Implement jit emitters for lris and mrr.
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2010-11-27 23:40:09 +00:00 |
DSPAccelerator.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPAnalyzer.cpp
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DSPLLE: Some cleanup. Possibly very small speed increase.
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2010-05-29 18:22:50 +00:00 |
DSPAnalyzer.h
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LLE JIT: Used a reiterative approach to linking blocks. The JIT flags blocks that have calls to blocks which have not yet been compiled. After more blocks have been compiled, the JIT reattempts to link the flagged blocks. This is repeated until the minimum number of unlinked blocks are left. This increases the success rate of the block linker and resultant speed up. Based on an idea by nakee.
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2010-12-15 22:13:31 +00:00 |
DSPBreakpoints.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPCodeUtil.cpp
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DSPTool: show hex and substitute names by default for disasm
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2010-02-07 01:03:31 +00:00 |
DSPCodeUtil.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
DSPCommon.h
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DSP LLE Jit, joined work with XK and skidu.
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2010-04-07 15:04:45 +00:00 |
DSPCore.cpp
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LLE JIT: Added an ASM dispatcher. Should help pave the way for future optimisation.
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2010-11-28 05:28:21 +00:00 |
DSPCore.h
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LLE JIT: Added an ASM dispatcher. Should help pave the way for future optimisation.
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2010-11-28 05:28:21 +00:00 |
DSPEmitter.cpp
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LLE JIT: Used a reiterative approach to linking blocks. The JIT flags blocks that have calls to blocks which have not yet been compiled. After more blocks have been compiled, the JIT reattempts to link the flagged blocks. This is repeated until the minimum number of unlinked blocks are left. This increases the success rate of the block linker and resultant speed up. Based on an idea by nakee.
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2010-12-15 22:13:31 +00:00 |
DSPEmitter.h
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LLE JIT: Used a reiterative approach to linking blocks. The JIT flags blocks that have calls to blocks which have not yet been compiled. After more blocks have been compiled, the JIT reattempts to link the flagged blocks. This is repeated until the minimum number of unlinked blocks are left. This increases the success rate of the block linker and resultant speed up. Based on an idea by nakee.
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2010-12-15 22:13:31 +00:00 |
DSPHWInterface.cpp
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dsplle - cleaning
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2010-06-08 18:46:02 +00:00 |
DSPHWInterface.h
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DSP Jit more minor fixes
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2010-04-25 14:24:55 +00:00 |
DSPHost.h
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DSPSPY improvements
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2009-10-01 15:12:12 +00:00 |
DSPIntCCUtil.cpp
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dsplle - cleaning
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2010-06-08 18:46:02 +00:00 |
DSPIntCCUtil.h
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DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)
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2010-03-08 21:25:35 +00:00 |
DSPIntExtOps.cpp
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Core/DSPCore: Extended opcode handling fixes
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2010-10-31 23:26:18 +00:00 |
DSPIntExtOps.h
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Core/DSPCore: Extended opcode handling fixes
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2010-10-31 23:26:18 +00:00 |
DSPIntUtil.h
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DSPLLE-int AR increase, decrease finally 100% (code by kiesel-stein/dolphin-forum, great work btw!!)
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2010-12-12 17:09:40 +00:00 |
DSPInterpreter.cpp
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small HandleLoop() optimization for dsplle-int
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2010-10-04 12:50:16 +00:00 |
DSPInterpreter.h
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Remove the UDSP union
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2010-03-24 05:05:25 +00:00 |
DSPMemoryMap.cpp
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dsplle - cleaning
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2010-06-08 18:46:02 +00:00 |
DSPMemoryMap.h
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DSP LLE Jit, joined work with XK and skidu.
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2010-04-07 15:04:45 +00:00 |
DSPStacks.cpp
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPStacks.h
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DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
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2009-06-28 16:23:40 +00:00 |
DSPTables.cpp
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LLE JIT:
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2010-12-15 01:42:32 +00:00 |
DSPTables.h
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LLE JIT:
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2010-12-15 01:42:32 +00:00 |
DspIntArithmetic.cpp
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dsplle - another small fix
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2010-08-08 16:35:10 +00:00 |
DspIntBranch.cpp
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DSP LLE: trying to clean up exception handling. Hopefully it didn't break anything
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2010-04-17 20:42:39 +00:00 |
DspIntLoadStore.cpp
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Remove the UDSP union
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2010-03-24 05:05:25 +00:00 |
DspIntMisc.cpp
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DSPLLE - AR decrement fixed, +other small fixes
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2010-05-07 19:32:16 +00:00 |
DspIntMultiplier.cpp
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dsplle - small mulx.. regression fix
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2010-08-17 12:42:14 +00:00 |
LabelMap.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
LabelMap.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
SConscript
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LLE JIT:
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2010-12-15 01:42:32 +00:00 |
assemble.cpp
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DSPLLE - small fix
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2010-03-22 16:32:48 +00:00 |
assemble.h
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |
disassemble.cpp
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Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run.
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2010-12-03 12:42:01 +00:00 |
disassemble.h
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dsptool: add -f option (errors are not critical)
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2009-07-19 10:08:25 +00:00 |