.. |
Jit
|
LLE JIT: Reworked the block linking code. It now keeps track of what each block is waiting on, minimising the amount of recompiling. Both jumps and calls can now become linked. The code also checks the cycle count before jumping to the linked block.
|
2011-01-03 10:39:48 +00:00 |
DSPAccelerator.cpp
|
Core/DSPCore: Implement jit emitters for lris and mrr.
|
2010-11-27 23:40:09 +00:00 |
DSPAccelerator.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
DSPAnalyzer.cpp
|
LLE JIT:
|
2010-12-21 14:48:05 +00:00 |
DSPAnalyzer.h
|
LLE JIT: Reworked the block linking code. It now keeps track of what each block is waiting on, minimising the amount of recompiling. Both jumps and calls can now become linked. The code also checks the cycle count before jumping to the linked block.
|
2011-01-03 10:39:48 +00:00 |
DSPBreakpoints.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
DSPCodeUtil.cpp
|
DSPTool: show hex and substitute names by default for disasm
|
2010-02-07 01:03:31 +00:00 |
DSPCodeUtil.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
DSPCommon.h
|
DSP LLE Jit, joined work with XK and skidu.
|
2010-04-07 15:04:45 +00:00 |
DSPCore.cpp
|
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
|
2010-12-29 20:20:52 +00:00 |
DSPCore.h
|
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
|
2010-12-29 20:20:52 +00:00 |
DSPEmitter.cpp
|
LLE JIT: Reworked the block linking code. It now keeps track of what each block is waiting on, minimising the amount of recompiling. Both jumps and calls can now become linked. The code also checks the cycle count before jumping to the linked block.
|
2011-01-03 10:39:48 +00:00 |
DSPEmitter.h
|
LLE JIT: Reworked the block linking code. It now keeps track of what each block is waiting on, minimising the amount of recompiling. Both jumps and calls can now become linked. The code also checks the cycle count before jumping to the linked block.
|
2011-01-03 10:39:48 +00:00 |
DSPHWInterface.cpp
|
dsplle - cleaning
|
2010-06-08 18:46:02 +00:00 |
DSPHWInterface.h
|
DSP Jit more minor fixes
|
2010-04-25 14:24:55 +00:00 |
DSPHost.h
|
DSPSPY improvements
|
2009-10-01 15:12:12 +00:00 |
DSPIntCCUtil.cpp
|
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
|
2010-12-29 20:20:52 +00:00 |
DSPIntCCUtil.h
|
DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)
|
2010-03-08 21:25:35 +00:00 |
DSPIntExtOps.cpp
|
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
|
2010-12-29 20:20:52 +00:00 |
DSPIntExtOps.h
|
Core/DSPCore: Extended opcode handling fixes
|
2010-10-31 23:26:18 +00:00 |
DSPIntUtil.h
|
LLE JIT:
|
2011-01-01 13:19:07 +00:00 |
DSPInterpreter.cpp
|
small HandleLoop() optimization for dsplle-int
|
2010-10-04 12:50:16 +00:00 |
DSPInterpreter.h
|
Remove the UDSP union
|
2010-03-24 05:05:25 +00:00 |
DSPMemoryMap.cpp
|
dsplle - cleaning
|
2010-06-08 18:46:02 +00:00 |
DSPMemoryMap.h
|
DSP LLE Jit, joined work with XK and skidu.
|
2010-04-07 15:04:45 +00:00 |
DSPStacks.cpp
|
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
|
2010-12-29 20:20:52 +00:00 |
DSPStacks.h
|
DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
|
2009-06-28 16:23:40 +00:00 |
DSPTables.cpp
|
LLE JIT: Completed the remaining JIT DSP instructions (lrrn, srrn, ilrrn).
|
2010-12-28 00:42:00 +00:00 |
DSPTables.h
|
LLE JIT:
|
2010-12-21 14:48:05 +00:00 |
DspIntArithmetic.cpp
|
Avoid shadowing variables.
|
2011-01-01 20:00:03 +00:00 |
DspIntBranch.cpp
|
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
|
2010-12-29 20:20:52 +00:00 |
DspIntLoadStore.cpp
|
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
|
2010-12-29 20:20:52 +00:00 |
DspIntMisc.cpp
|
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
|
2010-12-29 20:20:52 +00:00 |
DspIntMultiplier.cpp
|
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
|
2010-12-29 20:20:52 +00:00 |
LabelMap.cpp
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
LabelMap.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
SConscript
|
LLE JIT:
|
2010-12-16 23:27:38 +00:00 |
assemble.cpp
|
DSPLLE - small fix
|
2010-03-22 16:32:48 +00:00 |
assemble.h
|
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
|
2009-07-06 02:10:26 +00:00 |
disassemble.cpp
|
Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run.
|
2010-12-03 12:42:01 +00:00 |
disassemble.h
|
dsptool: add -f option (errors are not critical)
|
2009-07-19 10:08:25 +00:00 |