dolphin/Source/Plugins/Plugin_PadSimple/Src
John Peterson f0596fee55 Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:46:12 +00:00
..
GUI Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes. 2008-11-22 16:46:12 +00:00
DirectInputBase.cpp hopefully this makes my intentions more clear :p 2008-09-25 21:44:52 +00:00
DirectInputBase.h Further PadSimple config window work. Now gets initial characters from configuration in both windows and other systems. 2008-09-25 07:02:10 +00:00
PadSimple.cpp remove Binary/win32 and Binary/x64 from the svn, and auto copy everything there. Also fix a bug with padsimple where if you stopped emulation while the pad was rumbling, it would do so indefinitely. 2008-11-12 21:29:28 +00:00
PadSimple.h changed padsimple to default to using xpad and keyboard. 2008-10-31 17:02:51 +00:00
SConscript No more Binary in svn + scons clean up 2008-11-13 08:12:48 +00:00
XInputBase.cpp Use enum instead of numbers, this fixes the control mapping on linux 2008-09-25 14:05:21 +00:00
XInputBase.h Forgot to add 2 files 2008-09-25 09:25:41 +00:00
stdafx.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
stdafx.h removed wtl from padsimple 2008-09-23 18:25:15 +00:00