dolphin/docs
iwubcode 0e8f8ea930 VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps) 2023-10-10 09:58:14 -05:00
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ActionReplay Clean Up 2015-01-24 17:10:21 -06:00
DSP docs/DSP: Trivial adjustment to BLOOP{,I} sub-operation order 2022-09-30 11:07:41 +00:00
WiiMote an attempt to move docs to trunk. god tortoisesvn was an ass to do this with tortoisesvn and google code (core pdf was refused multiple times) NOTE: docs/WiiMote/Core V2.1 + EDR.pdf is still missing deu to googlecode hating me 2009-06-18 16:07:45 +00:00
CustomPipelineGraphicsMod.md VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps) 2023-10-10 09:58:14 -05:00
DynamicInputTextures.md InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image. 2020-10-03 17:10:35 -05:00
ResourcePacks.md docs: Add ResourcePacks.md 2019-02-11 11:11:50 +01:00
WiaAndRvz.md docs: Fix incorrect reference to wia_exception_t 2021-08-26 11:24:56 +02:00
autoupdate_overview.md Updater: Add code documentation Markdown file 2021-04-13 15:37:31 -07:00
codehandler.ld Clean up codehandler a little; stash msr on stack to preserve 2018-02-03 13:07:25 +08:00
codehandler.s fixed 'Load into Gecko Register' codetype 2019-05-13 21:48:40 -07:00
game-mod-descriptor.json Core: Add a Maker field for GameModDescriptors. 2022-01-02 06:06:53 +01:00
gc-font-tool.cpp Fix improper naming 2021-11-24 17:04:30 +01:00