docs/DSP: Trivial adjustment to BLOOP{,I} sub-operation order

Noticed while tracing in a BLOOP using DSPSpy with $st{0..3} unmasked.
BLOOPI assumed to follow the pattern.
This commit is contained in:
Vincent Pelletier 2022-09-26 13:33:20 +00:00
parent 12142c4fa8
commit 099e6c9ab6
1 changed files with 6 additions and 3 deletions

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@ -46,7 +46,7 @@
% Document front page material
\title{\textbf{\Huge GameCube DSP User's Manual}}
\author{Reverse-engineered and documented by Duddie \\ \href{mailto:duddie@walla.com}{duddie@walla.com}}
\date{\today\\v0.1.4}
\date{\today\\v0.1.5}
% Title formatting commands
\newcommand{\OpcodeTitle}[1]{\subsection{#1}\label{instruction:#1}}
@ -262,6 +262,7 @@ The purpose of this documentation is purely academic and it aims at understandin
0.1.2 & 2022.05.21 & Pokechu22 & Fixed ``ILLR'' typo in Instruction Memory section \\ \hline
0.1.3 & 2022.05.27 & Pokechu22 & Renamed \texttt{CMPAR} instruction to \texttt{CMPAXH} \\ \hline
0.1.4 & 2022.06.02 & Pokechu22 & Fixed typos; added sections on 16-bit and 40-bit modes and on main and extended opcode writing to the same register. \\ \hline
0.1.5 & 2022.09.29 & vpelletier & Fixed \texttt{BLOOP} and \texttt{BLOOPI} suboperation order \\ \hline
\end{tabular}
\end{table}
@ -1664,10 +1665,11 @@ A ``-'' indicates that the flag retains its previous value, a ``0'' indicates th
// On real hardware, the below does not happen,
// this opcode only sets stack registers
WHILE ($st3--)
WHILE ($st3)
DO
EXECUTE_OPCODE($pc)
WHILE($pc != $st2)
$st3--
$pc = $st0
END
$pc = addrA + 1
@ -1702,10 +1704,11 @@ A ``-'' indicates that the flag retains its previous value, a ``0'' indicates th
// On real hardware, the below does not happen,
// this opcode only sets stack registers
WHILE ($st3--)
WHILE ($st3)
DO
EXECUTE_OPCODE($pc)
WHILE($pc != $st2)
$st3--
$pc = $st0
END
$pc = addrA + 1