dolphin/Source/Core/DolphinQt/NetPlay
Admiral H. Curtiss 6350c93ae1
NetPlay: Pass Wii FS sync data directly to game boot logic instead of indirectly through globals.
2021-11-22 01:33:46 +01:00
..
ChunkedProgressDialog.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ChunkedProgressDialog.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
GameListDialog.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
GameListDialog.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
MD5Dialog.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
MD5Dialog.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NetPlayBrowser.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NetPlayBrowser.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NetPlayDialog.cpp NetPlay: Pass Wii FS sync data directly to game boot logic instead of indirectly through globals. 2021-11-22 01:33:46 +01:00
NetPlayDialog.h NetPlay: Pass Wii FS sync data directly to game boot logic instead of indirectly through globals. 2021-11-22 01:33:46 +01:00
NetPlaySetupDialog.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NetPlaySetupDialog.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
PadMappingDialog.cpp NetPlay: GBA Support 2021-07-13 16:43:59 +02:00
PadMappingDialog.h NetPlay: GBA Support 2021-07-13 16:43:59 +02:00