.. |
BoundingBox.cpp
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Vulkan: Remove parameters/members of single-instance classes
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2016-11-03 22:01:54 +10:00 |
BoundingBox.h
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Vulkan: Remove parameters/members of single-instance classes
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2016-11-03 22:01:54 +10:00 |
CMakeLists.txt
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Vulkan: Move shader/pipeline-related methods to ShaderCache
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2017-07-30 12:38:49 +10:00 |
CommandBufferManager.cpp
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Vulkan: Set a flag to resize the swap chain when presenting fails
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2017-10-10 23:21:40 +10:00 |
CommandBufferManager.h
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Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
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2017-10-10 23:21:40 +10:00 |
Constants.h
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VideoBackends: Move SamplerState to common
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2017-09-11 20:01:54 +10:00 |
FramebufferManager.cpp
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Remove old XFB logic
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2017-11-17 22:11:29 -06:00 |
FramebufferManager.h
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Remove old XFB logic
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2017-11-17 22:11:29 -06:00 |
ObjectCache.cpp
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Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient.
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2017-10-27 00:45:20 -07:00 |
ObjectCache.h
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Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
PerfQuery.cpp
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Vulkan: Remove parameters/members of single-instance classes
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2016-11-03 22:01:54 +10:00 |
PerfQuery.h
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Vulkan: Remove parameters/members of single-instance classes
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2016-11-03 22:01:54 +10:00 |
PostProcessing.cpp
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Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
PostProcessing.h
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Vulkan: Implement post-processing backend
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2017-04-25 14:27:02 +10:00 |
RasterFont.cpp
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VideoCommon: Add helpers for generating common render states
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2017-09-11 20:01:52 +10:00 |
RasterFont.h
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Vulkan: Implement post-processing backend
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2017-04-25 14:27:02 +10:00 |
Renderer.cpp
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Remove old XFB logic
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2017-11-17 22:11:29 -06:00 |
Renderer.h
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Remove old XFB logic
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2017-11-17 22:11:29 -06:00 |
ShaderCache.cpp
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VideoBackends: Move SamplerState to common
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2017-09-11 20:01:54 +10:00 |
ShaderCache.h
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VideoBackends: Move SamplerState to common
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2017-09-11 20:01:54 +10:00 |
ShaderCompiler.cpp
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Vulkan: Use VK_NV_glsl extension where available, and skip glslang
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2017-10-11 23:15:41 +10:00 |
ShaderCompiler.h
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Vulkan: Use VK_NV_glsl extension where available, and skip glslang
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2017-10-11 23:15:41 +10:00 |
StagingBuffer.cpp
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Vulkan: Support native compressed textures
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2017-04-29 13:46:42 +10:00 |
StagingBuffer.h
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Vulkan: Implement StagingTexture2D on top of StagingBuffer
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2016-12-04 20:10:13 +10:00 |
StagingTexture2D.cpp
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Vulkan: Implement StagingTexture2D on top of StagingBuffer
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2016-12-04 20:10:13 +10:00 |
StagingTexture2D.h
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Vulkan: Implement StagingTexture2D on top of StagingBuffer
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2016-12-04 20:10:13 +10:00 |
StateTracker.cpp
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
StateTracker.h
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
StreamBuffer.cpp
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Vulkan: Fix underflow in StreamBuffer::WaitForClearSpace
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2017-03-04 18:07:04 +10:00 |
StreamBuffer.h
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ShaderGenCommon: Remove unnecessary includes
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2017-02-01 12:19:55 -05:00 |
SwapChain.cpp
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Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
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2017-10-10 23:21:40 +10:00 |
SwapChain.h
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Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
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2017-10-10 23:21:40 +10:00 |
Texture2D.cpp
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Vulkan: Compute shader support
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2017-04-01 12:32:57 +10:00 |
Texture2D.h
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Vulkan: Compute shader support
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2017-04-01 12:32:57 +10:00 |
TextureCache.cpp
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
TextureCache.h
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
TextureConverter.cpp
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HybridXFB: Fix lint errors
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2017-11-17 22:11:31 -06:00 |
TextureConverter.h
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Video Common: Add XFB decoding via the GPU
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2017-11-17 22:11:30 -06:00 |
Util.cpp
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Vulkan: Use VK_NV_glsl extension where available, and skip glslang
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2017-10-11 23:15:41 +10:00 |
Util.h
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Vulkan: Use VK_NV_glsl extension where available, and skip glslang
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2017-10-11 23:15:41 +10:00 |
VKTexture.cpp
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HybridXFB: Fix lint errors
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2017-11-17 22:11:31 -06:00 |
VKTexture.h
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Support frame and video dumping from VideoCommon
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2017-11-17 22:11:23 -06:00 |
VertexFormat.cpp
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NativeVertexFormat: Drop unused virtual method SetupVertexPointers
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2017-07-30 17:43:59 +10:00 |
VertexFormat.h
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NativeVertexFormat: Drop unused virtual method SetupVertexPointers
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2017-07-30 17:43:59 +10:00 |
VertexManager.cpp
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
VertexManager.h
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VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
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2017-02-18 03:16:24 -05:00 |
VideoBackend.h
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Vulkan: Refactor initialization to only use a single instance
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2017-01-29 22:18:53 +10:00 |
Vulkan.vcxproj
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Vulkan: Move shader/pipeline-related methods to ShaderCache
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2017-07-30 12:38:49 +10:00 |
VulkanContext.cpp
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Software Backend: Force EFB/XFB to copy to ram
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2017-11-17 22:11:31 -06:00 |
VulkanContext.h
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Vulkan: Use VK_NV_glsl extension where available, and skip glslang
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2017-10-11 23:15:41 +10:00 |
VulkanEntryPoints.inl
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Implement experimental Vulkan backend
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2016-10-01 02:40:01 +10:00 |
VulkanLoader.cpp
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Implement experimental Vulkan backend
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2016-10-01 02:40:01 +10:00 |
VulkanLoader.h
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Implement experimental Vulkan backend
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2016-10-01 02:40:01 +10:00 |
main.cpp
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Vulkan: Fix crash on shutdown with Virtual XFB enabled
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2017-10-18 22:11:59 +10:00 |