.. |
AGL.h
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Don't force compile everything as Objective-C++ on macOS
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2016-09-18 17:33:51 -07:00 |
AGL.mm
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Don't force compile everything as Objective-C++ on macOS
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2016-09-18 17:33:51 -07:00 |
BGL.cpp
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Initial support for Haiku.
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2017-03-27 23:46:19 -04:00 |
BGL.h
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Initial support for Haiku.
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2017-03-27 23:46:19 -04:00 |
EGL.cpp
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EGL: Fix missing-braces warning
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2017-03-25 17:09:50 -07:00 |
EGL.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
EGLAndroid.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
EGLAndroid.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
EGLHaiku.cpp
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Initial support for Haiku.
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2017-03-27 23:46:19 -04:00 |
EGLHaiku.h
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Initial support for Haiku.
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2017-03-27 23:46:19 -04:00 |
EGLX11.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
EGLX11.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
GLInterface.cpp
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Initial support for Haiku.
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2017-03-27 23:46:19 -04:00 |
GLX.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
GLX.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
WGL.cpp
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GLInterface: Implement core and shared context creation for WGL
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2016-11-29 20:04:32 +10:00 |
WGL.h
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Add includes for building on Windows without PCH
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2017-01-23 01:37:41 -08:00 |
X11_Util.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
X11_Util.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |