dolphin/Source/Core/Core/Src
Ryan Houdek ae6ac5b439 moe 2011-12-02 19:04:37 -06:00
..
Boot BS2: check the hash of the loaded ipl.bin file 2011-08-22 20:49:21 -07:00
DSP added hash for free dsp roms (+there is a warning, if panic alert-s are enabled) 2011-08-03 17:08:21 +00:00
Debugger Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
FifoPlayer NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function 2011-05-09 05:47:29 +00:00
HLE Fix the wiimote speaker problem in the core and remove the HLE patch for it. 2011-03-02 12:06:06 +00:00
HW Fixed the slowdown that occurred under JIT32. Fixes issue 4969. 2011-11-05 13:04:46 +11:00
IPC_HLE Add unimplemented device map for sdio/slot1 and slot2. Fixes #4932. 2011-10-26 14:28:57 -05:00
PowerPC moe 2011-12-02 19:04:37 -06:00
ARDecrypt.cpp Remove the global namespace a bit and remove some dead code. 2011-02-02 18:21:20 +00:00
ARDecrypt.h Code cleanups, warning fixes 2010-04-11 11:16:57 +00:00
ActionReplay.cpp Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated. 2011-01-13 02:05:58 +00:00
ActionReplay.h Random fixes and cleanups 2010-04-08 16:59:35 +00:00
BootManager.cpp Added a game specific property to disable the speaker on real Wiimotes. 2011-05-25 15:01:49 +00:00
BootManager.h Allow building with wxgtk 2.9.2 in Externals. 2011-02-12 22:31:57 +00:00
ConfigManager.cpp Added TaruKonga (DK Bongos) support. 2011-10-23 07:01:17 -07:00
ConfigManager.h Added TaruKonga (DK Bongos) support. 2011-10-23 07:01:17 -07:00
Console.cpp Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
Console.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Core.cpp Make titlebar and about dialog fancy for cmake build. 2011-08-21 17:43:05 -05:00
Core.h Changed the frame display to the number of polls. Changed frame counter to VI counter. Changed g_FrameCounter to u32. Patch by bzb95. 2011-03-17 10:41:56 +00:00
CoreParameter.cpp Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering 2011-08-26 13:29:01 -07:00
CoreParameter.h Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering 2011-08-26 13:29:01 -07:00
CoreRerecording.cpp Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
CoreTiming.cpp It seems like CoreTiming's "external event" mutex is being used recursively. This fixes dsp lle jit on thread for me. YMMV 2011-03-14 10:20:00 +00:00
CoreTiming.h Added the fake decrementer to the save state. 2011-01-19 08:13:15 +00:00
DSPEmulator.cpp Some more work on renaming variables and files to reflect that the plugins are no longer plugins. 2011-02-02 16:34:12 +00:00
DSPEmulator.h Fixed some memory leaks. Only one was mine ;P 2011-03-22 07:27:23 +00:00
DolLoader.h Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
GeckoCode.cpp GeckoCode float operations: Fixed Issue 4387. (hopefully) 2011-04-12 01:06:45 +00:00
GeckoCode.h Fixed the build error in r6227. 2010-09-26 06:58:21 +00:00
GeckoCodeConfig.cpp Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
GeckoCodeConfig.h Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
Host.h A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue) 2011-03-15 23:09:12 +00:00
MemTools.cpp Various changes which improve FreeBSD support. 2011-08-27 20:42:11 +02:00
MemTools.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Movie.cpp Added TaruKonga (DK Bongos) support. 2011-10-23 07:01:17 -07:00
Movie.h The read-only movie flag now taken into account for save states. Fixes Issue 4463. 2011-07-11 20:15:05 +00:00
NetPlay.cpp Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
NetPlay.h Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
NetPlayClient.cpp Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
NetPlayServer.cpp Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes. 2011-03-05 06:11:26 +00:00
PatchEngine.cpp Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291. 2011-07-09 21:00:30 +00:00
PatchEngine.h Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291. 2011-07-09 21:00:30 +00:00
State.cpp Changed the save state system to load/save only after the screen has been drawn. This should help stabilise the save states. 2011-10-15 22:19:42 +11:00
State.h Changed the save state system to load/save only after the screen has been drawn. This should help stabilise the save states. 2011-10-15 22:19:42 +11:00
Tracer.cpp Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
Tracer.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
VolumeHandler.cpp Random fixes and cleanups 2010-04-08 16:59:35 +00:00
VolumeHandler.h Random fixes and cleanups 2010-04-08 16:59:35 +00:00
stdafx.cpp Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
stdafx.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00