![]() Splits DVD reads up into smaller chunks so that data is available before the final interrupt is triggered. This better simulates the DMA that happens on a real device, which some games will take advantage of - by either playing back data as it is loading or by using data that is going to be overwritten shortly by an outstanding read. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |