dolphin/Source/Core/VideoBackends
Jules Blok a141e91dd2 OGL: Check for GL_DEPTH_CLAMP support.
It's not available in OpenGL ES and officially it's not supported on OpenGL 3.0/3.1.

Fallback to old depth range code if there is no method to disable depth clipping.
It's more important to have correct clipping than to have accurate depth values.
Inaccurate depth values can be fixed by slow depth.
2016-08-15 13:11:26 +02:00
..
D3D OGL: Check for GL_DEPTH_CLAMP support. 2016-08-15 13:11:26 +02:00
D3D12 OGL: Check for GL_DEPTH_CLAMP support. 2016-08-15 13:11:26 +02:00
Null VideoCommon: Make API_TYPE an enum class 2016-07-29 19:20:16 -04:00
OGL OGL: Check for GL_DEPTH_CLAMP support. 2016-08-15 13:11:26 +02:00
Software VideoCommon: Make API_TYPE an enum class 2016-07-29 19:20:16 -04:00
CMakeLists.txt nullvideo: initial release of null video backend 2016-06-25 22:40:23 +02:00