dolphin/Source/Plugins/Plugin_Wiimote/Src
John Peterson 57c4620902 Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2224 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 16:43:35 +00:00
..
Config.cpp Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad 2009-02-12 16:43:35 +00:00
Config.h Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero. 2009-02-12 08:46:48 +00:00
ConfigDlg.cpp Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad 2009-02-12 16:43:35 +00:00
ConfigDlg.h Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad 2009-02-12 16:43:35 +00:00
ConfigGamepad.cpp Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad 2009-02-12 16:43:35 +00:00
ConfigRecording.cpp Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting. 2009-02-10 17:25:08 +00:00
DataReports.cpp Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
EmuDefinitions.cpp Wiimote: Configure gamepad in Wiimote plugin 2009-02-09 13:10:29 +00:00
EmuDefinitions.h Wiimote: Configure gamepad in Wiimote plugin 2009-02-09 13:10:29 +00:00
EmuDynamics.cpp Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad 2009-02-12 16:43:35 +00:00
EmuMain.cpp Emulated Wiimote: Enabled the roll and pitch function again (I had accidently disabled it in the last commit) 2009-02-12 10:49:38 +00:00
EmuMain.h Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad 2009-02-12 16:43:35 +00:00
EmuPad.cpp Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting. 2009-02-10 17:25:08 +00:00
EmuSubroutines.cpp Wiimote: Fixed the speaker status bar status, the status is [Green] [Blue] [Green] that means [On/Off] [Muted/Unmuted] [Activity] 2009-02-08 12:27:04 +00:00
EmuSubroutines.h Wiimote: 2009-02-07 03:16:41 +00:00
Encryption.cpp Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
Encryption.h Wiimote: Added decryption function, it could be useful for debugging real Wiimote extensions 2009-02-04 00:06:11 +00:00
FillReport.cpp Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad 2009-02-12 16:43:35 +00:00
Logging.cpp Last commit: Missing files 2009-01-17 14:41:20 +00:00
Logging.h Last commit: Missing files 2009-01-17 14:41:20 +00:00
ReadWiimote.cpp Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad 2009-02-12 16:43:35 +00:00
SConscript Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting. 2009-02-10 17:25:08 +00:00
main.cpp Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad 2009-02-12 16:43:35 +00:00
main.h Wiimote: Added logging messages for the speaker configuration and for the 0x18 sound reports, the speaker currently produce a low humming noise in the wpad tools demo, but no real sound 2009-02-08 10:15:55 +00:00
wiimote_hid.h Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting. 2009-02-10 17:25:08 +00:00
wiimote_real.cpp Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad 2009-02-12 16:43:35 +00:00
wiimote_real.h Wiimote: 2009-02-07 03:16:41 +00:00