dolphin/Source/Core
Glenn Rice c2e0c75c93 EXPERIMENTAL
Removed X event loops from GCPad and Wiimote plugins, and implemented an asynchronous check for keyboard and mouse buttons.
Also added an X event loop in core that handles events while the emulator is paused.  Prevents unexpected behavior from events that occur while the emulator is paused.
Now there is only one event loop running at a time (besides those hidden in SDL).
I will revert this commit if other devs are unhappy with it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5048 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-13 20:47:23 +00:00
..
AudioCommon Fix a Memory leak in CoreAudio backend, around 2MB. Stops OpenCL from trying to decode CMPR textures, as it fails horribly. Fixes a memory leak in EXI devices, where the destructor wouldn't be called, causing a 32MB leak with memory cards(if you have two), and maybe a bit more from the other EXI devices 2010-02-12 16:40:13 +00:00
Common Fix crash when stopping and starting a game with OpenCL enabled 2010-02-13 10:09:54 +00:00
Core EXPERIMENTAL 2010-02-13 20:47:23 +00:00
DSPCore DSPTool: show hex and substitute names by default for disasm 2010-02-07 01:03:31 +00:00
DebuggerUICommon Some clean up in io_osx.m, the if not confused me in the SConscript. I made the frames work with WX 2.9. Disabled rumble in Wiimote in OSX. Wiimote MAY work in Dolphin in OSX, not 100% sure. Made a test app and it works in that. Couldn't build a WX build of Dolphin in OSX because Macports doesn't compile in AUI apparently 2010-01-20 11:49:11 +00:00
DebuggerWX Some more leak hunting/housekeeping, probably wont affect Issue 2184 in a noticeable way tho. 2010-02-12 19:28:51 +00:00
DiscIO DiscScrubber: er, actually we don't need to store/check for a flag on the original image anymore either. 2010-02-08 22:54:16 +00:00
DolphinWX Some more leak hunting/housekeeping, probably wont affect Issue 2184 in a noticeable way tho. 2010-02-12 19:28:51 +00:00
InputCommon EXPERIMENTAL: an attempt to fix Issue 1725 2010-02-07 06:07:56 +00:00
VideoCommon Fix crash when stopping and starting a game with OpenCL enabled 2010-02-13 10:09:54 +00:00