Fix crash when stopping and starting a game with OpenCL enabled

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5047 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1 2010-02-13 10:09:54 +00:00
parent df1be33ba9
commit c63446827f
3 changed files with 8 additions and 1 deletions

View File

@ -180,6 +180,10 @@ void Destroy()
return;
clReleaseCommandQueue(g_cmdq);
clReleaseContext(g_context);
g_context = NULL;
g_cmdq = NULL;
g_bInitialized = false;
#endif
}

View File

@ -394,8 +394,8 @@ void OpcodeDecoder_Init()
void OpcodeDecoder_Shutdown()
{
#if defined(HAVE_OPENCL) && HAVE_OPENCL
OpenCL::Destroy();
TexDecoder_OpenCL_Shutdown();
OpenCL::Destroy();
#endif
}

View File

@ -99,11 +99,14 @@ void TexDecoder_OpenCL_Shutdown() {
clReleaseKernel(Decoders[i].kernel);
i++;
}
if(g_clsrc)
clReleaseMemObject(g_clsrc);
if(g_cldst)
clReleaseMemObject(g_cldst);
g_Inited = false;
#endif
}