.. |
UCode_AX.cpp
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warning fixes
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2008-11-26 19:42:22 +00:00 |
UCode_AX.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
UCode_AXStructs.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
UCode_AXWii.cpp
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warning fixes
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2008-11-26 19:42:22 +00:00 |
UCode_AXWii.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
UCode_AX_ADPCM.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
UCode_AX_Voice.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
UCode_CARD.cpp
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Fix compiling in Linux for the most part
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2008-09-29 21:22:44 +00:00 |
UCode_CARD.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
UCode_InitAudioSystem.cpp
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Fix compiling in Linux for the most part
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2008-09-29 21:22:44 +00:00 |
UCode_InitAudioSystem.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
UCode_Jac.cpp
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Started work on HLE Zelda UCode.
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2008-10-13 23:00:35 +00:00 |
UCode_Jac.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
UCode_ROM.cpp
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Fix compiling in Linux for the most part
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2008-09-29 21:22:44 +00:00 |
UCode_ROM.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
UCode_Zelda.cpp
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opengl scons compile fix on linux
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2008-10-28 14:19:28 +00:00 |
UCode_Zelda.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
UCodes.cpp
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Commiting a Linux fix, and along with it is my current work on the nJoy plugin to make it better and use axises as buttons, buttons as axises, and axises as the triggers.
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2008-12-02 01:08:21 +00:00 |
UCodes.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |