350 lines
9.5 KiB
C++
350 lines
9.5 KiB
C++
// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt2/Settings/GameCubePane.h"
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#include <QCheckBox>
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#include <QComboBox>
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#include <QFileDialog>
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#include <QFileInfo>
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#include <QGridLayout>
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#include <QGroupBox>
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#include <QLabel>
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#include <QMessageBox>
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#include <QPushButton>
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#include <QVBoxLayout>
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#include "Common/CommonPaths.h"
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#include "Common/FileUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/EXI/EXI.h"
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#include "Core/HW/GCMemcard/GCMemcard.h"
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#include "DolphinQt2/Config/Mapping/MappingWindow.h"
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constexpr int SLOT_A_INDEX = 0;
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constexpr int SLOT_B_INDEX = 1;
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constexpr int SLOT_SP1_INDEX = 2;
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constexpr int SLOT_COUNT = 3;
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enum ExpansionSelection
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{
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EXP_NOTHING = 0,
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EXP_DUMMY = 1,
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EXP_MEMORYCARD = 2,
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EXP_BROADBAND = 2,
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EXP_GCI_FOLDER = 3,
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EXP_GECKO = 4,
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EXP_AGP = 5,
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EXP_MICROPHONE = 6
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};
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GameCubePane::GameCubePane()
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{
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CreateWidgets();
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LoadSettings();
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ConnectWidgets();
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}
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void GameCubePane::CreateWidgets()
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{
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QVBoxLayout* layout = new QVBoxLayout;
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// IPL Settings
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QGroupBox* ipl_box = new QGroupBox(tr("IPL Settings"));
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QGridLayout* ipl_layout = new QGridLayout;
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ipl_box->setLayout(ipl_layout);
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m_skip_main_menu = new QCheckBox(tr("Skip Main Menu"));
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m_override_language_ntsc = new QCheckBox(tr("Override Language on NTSC Games"));
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m_language_combo = new QComboBox;
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// Add languages
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for (const auto& language :
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{tr("English"), tr("German"), tr("French"), tr("Spanish"), tr("Italian"), tr("Dutch")})
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m_language_combo->addItem(language);
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ipl_layout->addWidget(m_skip_main_menu, 0, 0);
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ipl_layout->addWidget(new QLabel(tr("System Language:")), 1, 0);
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ipl_layout->addWidget(m_language_combo, 1, 1);
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ipl_layout->addWidget(m_override_language_ntsc, 2, 0);
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// Device Settings
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QGroupBox* device_box = new QGroupBox(tr("Device Settings"));
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QGridLayout* device_layout = new QGridLayout;
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device_box->setLayout(device_layout);
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m_slot_combos[0] = new QComboBox;
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m_slot_combos[1] = new QComboBox;
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m_slot_combos[2] = new QComboBox;
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m_slot_buttons[0] = new QPushButton(tr("..."));
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m_slot_buttons[1] = new QPushButton(tr("..."));
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m_slot_buttons[0]->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
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m_slot_buttons[1]->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
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const QString i10n_nothing = tr("<Nothing>");
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const QString i10n_dummy = tr("Dummy");
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// Add slot devices
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for (const auto& device : {i10n_nothing, i10n_dummy, tr("Memory Card"), tr("GCI Folder"),
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tr("USB Gecko"), tr("Advance Game Port"), tr("Microphone")})
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{
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m_slot_combos[0]->addItem(device);
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m_slot_combos[1]->addItem(device);
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}
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// Add SP1 devices
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for (const auto& device : {i10n_nothing, i10n_dummy, tr("Broadband Adapter")})
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{
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m_slot_combos[2]->addItem(device);
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}
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device_layout->addWidget(new QLabel(tr("Slot A:")), 0, 0);
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device_layout->addWidget(m_slot_combos[0], 0, 1);
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device_layout->addWidget(m_slot_buttons[0], 0, 2);
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device_layout->addWidget(new QLabel(tr("Slot B:")), 1, 0);
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device_layout->addWidget(m_slot_combos[1], 1, 1);
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device_layout->addWidget(m_slot_buttons[1], 1, 2);
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device_layout->addWidget(new QLabel(tr("SP1:")), 2, 0);
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device_layout->addWidget(m_slot_combos[2], 2, 1);
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layout->addWidget(ipl_box);
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layout->addWidget(device_box);
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setLayout(layout);
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}
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void GameCubePane::ConnectWidgets()
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{
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// IPL Settings
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connect(m_skip_main_menu, &QCheckBox::stateChanged, this, &GameCubePane::SaveSettings);
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connect(m_language_combo, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
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this, &GameCubePane::SaveSettings);
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connect(m_override_language_ntsc, &QCheckBox::stateChanged, this, &GameCubePane::SaveSettings);
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// Device Settings
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for (int i = 0; i < SLOT_COUNT; i++)
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{
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connect(m_slot_combos[i],
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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&GameCubePane::SaveSettings);
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if (i <= SLOT_B_INDEX)
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{
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connect(m_slot_buttons[i], &QPushButton::pressed, this, [this, i] { OnConfigPressed(i); });
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}
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}
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}
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void GameCubePane::OnConfigPressed(int slot)
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{
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QString filter;
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bool memcard = false;
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switch (m_slot_combos[slot]->currentIndex())
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{
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// Memory card
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case 2:
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filter = tr("GameCube Memory Cards (*.raw *.gcp)");
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memcard = true;
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break;
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// Advance Game Port
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case 5:
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filter = tr("Game Boy Advance Carts (*.gba)");
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memcard = false;
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break;
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// Microphone
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case 6:
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MappingWindow(this, MappingWindow::Type::MAPPING_GC_MICROPHONE, slot).exec();
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return;
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}
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QString filename =
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QFileDialog::getOpenFileName(this, tr("Choose a file to open"), QStringLiteral(""), filter);
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if (filename.isEmpty() || !File::Exists(filename.toStdString()))
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return;
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QString path_abs = QFileInfo(filename).absolutePath();
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// Memcard validity checks
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if (memcard)
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{
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GCMemcard mc(filename.toStdString());
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if (!mc.IsValid())
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{
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QMessageBox::critical(this, tr("Error"), tr("Cannot use that file as a memory card.\n%s\n"
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"is not a valid GameCube memory card file")
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.arg(filename));
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return;
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}
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QString path_b =
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QFileInfo(QString::fromStdString(slot == 0 ? SConfig::GetInstance().m_strMemoryCardB :
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SConfig::GetInstance().m_strMemoryCardA))
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.absolutePath();
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if (path_abs == path_b)
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{
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QMessageBox::critical(this, tr("Error"), tr("The same file can't be used in both slots."));
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return;
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}
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}
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if (memcard)
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{
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if (slot == SLOT_A_INDEX)
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{
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SConfig::GetInstance().m_strMemoryCardA = path_abs.toStdString();
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}
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else
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{
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SConfig::GetInstance().m_strMemoryCardB = path_abs.toStdString();
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}
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}
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else
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{
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if (slot == SLOT_A_INDEX)
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{
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SConfig::GetInstance().m_strGbaCartA = path_abs.toStdString();
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}
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else
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{
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SConfig::GetInstance().m_strGbaCartB = path_abs.toStdString();
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}
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}
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}
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void GameCubePane::LoadSettings()
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{
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const SConfig& params = SConfig::GetInstance();
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// IPL Settings
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m_skip_main_menu->setChecked(params.bHLE_BS2);
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m_language_combo->setCurrentIndex(params.SelectedLanguage);
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m_override_language_ntsc->setChecked(params.bOverrideGCLanguage);
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bool have_menu = false;
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for (const std::string& dir : {USA_DIR, JAP_DIR, EUR_DIR})
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{
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const auto& path = DIR_SEP + dir + DIR_SEP GC_IPL;
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if (File::Exists(File::GetUserPath(D_GCUSER_IDX) + path) ||
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File::Exists(File::GetUserPath(D_GCUSER_IDX) + path))
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{
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have_menu = true;
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break;
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}
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}
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m_skip_main_menu->setEnabled(have_menu);
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m_skip_main_menu->setToolTip(have_menu ? QStringLiteral("") :
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tr("Put Main Menu roms in User/GC/{region}."));
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// Device Settings
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for (int i = 0; i < SLOT_COUNT; i++)
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{
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int index = EXP_NOTHING;
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switch (SConfig::GetInstance().m_EXIDevice[i])
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{
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case ExpansionInterface::EXIDEVICE_NONE:
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index = EXP_NOTHING;
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break;
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case ExpansionInterface::EXIDEVICE_DUMMY:
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index = EXP_DUMMY;
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break;
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case ExpansionInterface::EXIDEVICE_MEMORYCARD:
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index = EXP_MEMORYCARD;
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break;
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case ExpansionInterface::EXIDEVICE_ETH:
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index = EXP_BROADBAND;
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break;
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case ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER:
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index = EXP_GCI_FOLDER;
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break;
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case ExpansionInterface::EXIDEVICE_GECKO:
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index = EXP_GECKO;
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break;
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case ExpansionInterface::EXIDEVICE_AGP:
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index = EXP_AGP;
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break;
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case ExpansionInterface::EXIDEVICE_MIC:
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index = EXP_MICROPHONE;
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break;
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default:
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break;
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}
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if (i <= SLOT_B_INDEX)
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{
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bool has_config = (index == EXP_MEMORYCARD || index > EXP_GECKO);
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m_slot_buttons[i]->setEnabled(has_config);
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}
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m_slot_combos[i]->setCurrentIndex(index);
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}
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}
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void GameCubePane::SaveSettings()
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{
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SConfig& params = SConfig::GetInstance();
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// IPL Settings
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params.bHLE_BS2 = m_skip_main_menu->isChecked();
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params.SelectedLanguage = m_language_combo->currentIndex();
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params.bOverrideGCLanguage = m_override_language_ntsc->isChecked();
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for (int i = 0; i < SLOT_COUNT; i++)
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{
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auto dev = SConfig::GetInstance().m_EXIDevice[i];
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int index = m_slot_combos[i]->currentIndex();
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switch (index)
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{
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case EXP_NOTHING:
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dev = ExpansionInterface::EXIDEVICE_NONE;
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break;
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case EXP_DUMMY:
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dev = ExpansionInterface::EXIDEVICE_DUMMY;
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break;
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case EXP_MEMORYCARD:
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if (i == SLOT_SP1_INDEX)
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dev = ExpansionInterface::EXIDEVICE_ETH;
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else
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dev = ExpansionInterface::EXIDEVICE_MEMORYCARD;
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break;
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case EXP_GCI_FOLDER:
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dev = ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER;
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break;
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case EXP_GECKO:
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dev = ExpansionInterface::EXIDEVICE_GECKO;
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break;
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case EXP_AGP:
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dev = ExpansionInterface::EXIDEVICE_AGP;
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break;
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case EXP_MICROPHONE:
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dev = ExpansionInterface::EXIDEVICE_MIC;
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break;
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}
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if (Core::IsRunning() && SConfig::GetInstance().m_EXIDevice[i] != dev)
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{
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ExpansionInterface::ChangeDevice(
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(index == 1) ? 1 : 0, // SlotB is on channel 1, slotA and SP1 are on 0
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dev, // The device enum to change to
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(index == 2) ? 2 : 0); // SP1 is device 2, slots are device 0
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}
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SConfig::GetInstance().m_EXIDevice[i] = dev;
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}
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LoadSettings();
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}
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