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ShuriZma
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dolphin
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https://github.com/dolphin-emu/dolphin.git
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8123b137aa
dolphin
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Source
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Core
History
Ryan Houdek
8123b137aa
This is the terrible bit that can't be removed until we use UBOs in the GLSL shaders.
2012-10-09 23:31:31 -05:00
..
AudioCommon
Implemented proper timing in the "No audio output" back-end.
2012-07-01 17:07:58 +10:00
Common
If setting videobackend back to null strings, Just set it to the front of the list. Fixes loading game specific INI files that don't load back the "default" video backend which is nothing.
2012-09-25 00:47:37 +00:00
Core
Optimize JitCache::InvalidateICache by maintaining a "valid blocks" bitset
2012-10-06 01:49:09 +02:00
DiscIO
Use do { ... } while (0) for the *_LOG macros
2012-08-20 13:12:49 +02:00
DolphinWX
Implement a simple benchmarking mode which logs FPS to a file
2012-10-04 05:41:02 +02:00
InputCommon
Re-add hack to use SDL/SDL.h ifndef _WIN32.
2012-07-14 20:50:58 -06:00
VideoCommon
This is the terrible bit that can't be removed until we use UBOs in the GLSL shaders.
2012-10-09 23:31:31 -05:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00