dolphin/Source/Core/InputCommon
R c5d2ad99d2 Support Steam Deck controls directly through hidraw
This reads Steam Deck controls bypassing Steam Input. This allows for access to
motion controls as well as independent access to thumb sticks, trackpads, and
back grip buttons.
2023-05-10 13:28:32 +01:00
..
ControlReference InputCommon: Fix memory leak in ExpressionParser 2023-02-17 18:29:36 -08:00
ControllerEmu Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
ControllerInterface Support Steam Deck controls directly through hidraw 2023-05-10 13:28:32 +01:00
DynamicInputTextures Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
CMakeLists.txt Support Steam Deck controls directly through hidraw 2023-05-10 13:28:32 +01:00
DynamicInputTextureManager.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
DynamicInputTextureManager.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
GCAdapter.cpp Resolve various "no previous declaration" warnings 2023-02-09 16:23:01 -08:00
GCAdapter.h GCAdapter: Process pad state in read thread and other general cleanups. 2022-10-22 00:38:59 -05:00
GCPadStatus.h Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
ImageOperations.cpp Add option for setting the PNG zlib compression level 2021-11-18 13:10:22 -08:00
ImageOperations.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
InputConfig.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
InputConfig.h Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
InputProfile.cpp Common/IniFile: Move interface into Common namespace 2023-04-13 10:19:28 -04:00
InputProfile.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
KeyboardStatus.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00