82 lines
2.7 KiB
CMake
82 lines
2.7 KiB
CMake
find_package(Qt5Widgets REQUIRED)
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message(STATUS "Found Qt version ${Qt5Core_VERSION}")
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include_directories(${CMAKE_CURRENT_BINARY_DIR})
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add_definitions(-DQT_USE_QSTRINGBUILDER -DQT_NO_CAST_FROM_ASCII -DQT_NO_CAST_TO_ASCII)
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set(CMAKE_AUTOMOC ON)
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set(SRCS
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AboutDialog.cpp
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Host.cpp
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InDevelopmentWarning.cpp
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Main.cpp
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MainWindow.cpp
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MenuBar.cpp
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RenderWidget.cpp
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Resources.cpp
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Settings.cpp
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ToolBar.cpp
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Config/FilesystemWidget.cpp
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Config/InfoWidget.cpp
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Config/PathDialog.cpp
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Config/PropertiesDialog.cpp
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Config/SettingsWindow.cpp
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GameList/GameFile.cpp
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GameList/GameList.cpp
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GameList/GameListModel.cpp
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GameList/GameTracker.cpp
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GameList/ListProxyModel.cpp
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GameList/TableDelegate.cpp
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)
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list(APPEND LIBS core uicommon)
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if(WIN32)
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list(APPEND SRCS DolphinQt2.manifest)
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endif()
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set(DOLPHINQT2_BINARY dolphin-emu-qt2)
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add_executable(${DOLPHINQT2_BINARY} ${SRCS} ${UI_HEADERS})
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target_link_libraries(${DOLPHINQT2_BINARY} ${LIBS} Qt5::Widgets)
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if(APPLE)
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# Note: This is copied from DolphinQt, based on the DolphinWX version.
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include(BundleUtilities)
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set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${DOLPHINQT2_BINARY}.app)
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# Ask for an application bundle.
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set_target_properties(${DOLPHINQT2_BINARY} PROPERTIES
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MACOSX_BUNDLE true
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MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
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)
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# Copy qt.conf into the bundle
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target_sources(${DOLPHINQT2_BINARY} PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf")
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set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/qt.conf" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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# Copy Qt plugins into the bundle
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get_target_property(qtcocoa_location Qt5::QCocoaIntegrationPlugin LOCATION)
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target_sources(${DOLPHINQT2_BINARY} PRIVATE "${qtcocoa_location}")
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set_source_files_properties("${qtcocoa_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/platforms)
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# Copy resources into the bundle
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/Data/Sys")
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file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
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foreach(res ${resources})
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target_sources(${DOLPHINQT2_BINARY} PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
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get_filename_component(resdir "${res}" DIRECTORY)
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set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES
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MACOSX_PACKAGE_LOCATION "Resources/${resdir}")
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source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
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endforeach()
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# Update library references to make the bundle portable
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include(DolphinPostprocessBundle)
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dolphin_postprocess_bundle(${DOLPHINQT2_BINARY})
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else()
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install(TARGETS ${DOLPHINQT2_BINARY} RUNTIME DESTINATION ${bindir})
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endif()
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