dolphin/Source/Core/InputUICommon/Src
Jordan Woyak 25aca8cc4a GCPad/New Wiimote: Fixed issue 2848 (profiles not saving). Renamed DInput mouse axes to "Axis [XYZ][-+]" from "Mouse XYZ...". Minor cleanup/warning removal.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5767 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-22 08:30:33 +00:00
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ConfigDiag.cpp GCPad/New Wiimote: Fixed issue 2848 (profiles not saving). Renamed DInput mouse axes to "Axis [XYZ][-+]" from "Mouse XYZ...". Minor cleanup/warning removal. 2010-06-22 08:30:33 +00:00
ConfigDiag.h GCPad/New Wiimote Plugin: Individual keyboard and mouse devices are now listed on Windows(2 player with 2 keyboards possible). Improved the ability to map multiple inputs to the same control. Inputs from different devices can be mapped to the same button (example: Mouse Left and XInput A). More advanced mappings such as "Button 1 or 2 and NOT button 3" are possible. I hope the GUI after right clicking a button isn't too confusing(may change it to be a bit more user friendly). Hopefully, I didn't break OSX stuff by 'const'ing a few functions. 2010-06-21 03:12:16 +00:00
ConfigDiagBitmaps.cpp (cleanup) Delete an awful global variable (g_plugin in ConfigDiag). Rename the Plugin class in InputConfig to InputPlugin, which is better but not ideal. 2010-06-12 18:45:39 +00:00
SConscript apply svn:eol-style native to recently added files. please try to remember to do this :) 2010-06-13 17:23:08 +00:00
WXInputBase.cpp (cleanup) Move WXInputBase into InputUICommon. Delete some leftovers from the last change. 2010-06-12 19:58:02 +00:00
WXInputBase.h (cleanup) Move WXInputBase into InputUICommon. Delete some leftovers from the last change. 2010-06-12 19:58:02 +00:00