GCPad/New Wiimote: Fixed issue 2848 (profiles not saving). Renamed DInput mouse axes to "Axis [XYZ][-+]" from "Mouse XYZ...". Minor cleanup/warning removal.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5767 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -372,7 +372,8 @@ u8 CSIDevice_GCController::NetPlay_GetPadNum(u8 numPAD)
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// called from ---CPU--- thread
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// wiimote update / used for frame counting
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void CWII_IPC_HLE_Device_usb_oh1_57e_305::NetPlay_WiimoteUpdate(int _number)
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//void CWII_IPC_HLE_Device_usb_oh1_57e_305::NetPlay_WiimoteUpdate(int _number)
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void CWII_IPC_HLE_Device_usb_oh1_57e_305::NetPlay_WiimoteUpdate(int)
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{
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//CritLocker crit(::crit_netplay_ptr);
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@ -394,7 +395,8 @@ int CWII_IPC_HLE_WiiMote::NetPlay_GetWiimoteNum(int _number)
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// called from ---CPU--- thread
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// intercept wiimote input callback
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bool CWII_IPC_HLE_WiiMote::NetPlay_WiimoteInput(int _number, u16 _channelID, const void* _pData, u32& _Size)
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//bool CWII_IPC_HLE_WiiMote::NetPlay_WiimoteInput(int _number, u16 _channelID, const void* _pData, u32& _Size)
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bool CWII_IPC_HLE_WiiMote::NetPlay_WiimoteInput(int, u16, const void*, u32&)
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{
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CritLocker crit(::crit_netplay_ptr);
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@ -327,11 +327,11 @@ void ControllerInterface::DeviceQualifier::FromDevice(const ControllerInterface:
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source= dev->GetSource();
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}
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bool ControllerInterface::Device::operator==(const ControllerInterface::DeviceQualifier& devq) const
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bool ControllerInterface::DeviceQualifier::operator==(const ControllerInterface::Device* const dev) const
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{
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if (GetId() == devq.cid)
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if (GetName() == devq.name)
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if (GetSource() == devq.source)
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if (dev->GetId() == cid)
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if (dev->GetName() == name)
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if (dev->GetSource() == source)
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return true;
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return false;
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}
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@ -390,11 +390,7 @@ void ControllerInterface::UpdateReference(ControllerInterface::ControlReference*
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devq.FromString(dev_str);
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// find device
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std::vector<Device*>::const_iterator di = FindDevice(m_devices, devq);
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if (m_devices.end() != di)
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devc.device = *di;
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devc.device = FindDevice(devq);
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if (devc.device)
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{
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@ -407,10 +403,9 @@ void ControllerInterface::UpdateReference(ControllerInterface::ControlReference*
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// FIXME: Use std::find instead of a for loop
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// i = std::find(devc.device->Inputs().begin(), devc.device->Inputs().end(), ctrl_str);
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for(i = devc.device->Inputs().begin(); i < devc.device->Inputs().end(); ++i) {
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for(i = devc.device->Inputs().begin(); i < devc.device->Inputs().end(); ++i)
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if(*(*i) == ctrl_str)
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break;
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}
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if (devc.device->Inputs().end() != i)
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{
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@ -424,11 +419,9 @@ void ControllerInterface::UpdateReference(ControllerInterface::ControlReference*
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// FIXME: Use std::find instead of a for loop
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// i = std::find(devc.device->Outputs().begin(), devc.device->Outputs().end(), ctrl_str);
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for(i = devc.device->Outputs().begin(); i < devc.device->Outputs().end(); ++i) {
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for(i = devc.device->Outputs().begin(); i < devc.device->Outputs().end(); ++i)
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if(*(*i) == ctrl_str)
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break;
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}
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if (devc.device->Outputs().end() != i)
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{
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@ -455,19 +448,16 @@ void ControllerInterface::UpdateReference(ControllerInterface::ControlReference*
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}
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}
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std::vector<ControllerInterface::Device*>::const_iterator FindDevice(
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const std::vector<ControllerInterface::Device*>& devices, const ControllerInterface::DeviceQualifier& devq) {
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std::vector<ControllerInterface::Device*>::const_iterator di;
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ControllerInterface::Device* ControllerInterface::FindDevice(const ControllerInterface::DeviceQualifier& devq) const
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{
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std::vector<ControllerInterface::Device*>::const_iterator
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di = m_devices.begin(),
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de = m_devices.end();
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for (; di!=de; ++di)
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if (devq == *di)
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return *di;
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// FIXME: Use std::find instead of a for loop
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// di = std::find(m_devices.begin(), m_devices.end(), devq);
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for(di = devices.begin(); di < devices.end(); ++di) {
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if(*(*di) == devq)
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break;
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}
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return di;
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return NULL;
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}
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//
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@ -64,7 +64,7 @@ public:
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public:
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virtual std::string GetName() const = 0;
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virtual ~Control() {}
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virtual bool operator==(const std::string& name) const;
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bool operator==(const std::string& name) const;
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};
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//
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@ -104,8 +104,6 @@ public:
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virtual void ClearInputState();
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virtual bool operator==(const DeviceQualifier& devq) const;
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const std::vector<Input*>& Inputs() const { return m_inputs; }
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const std::vector<Output*>& Outputs() const { return m_outputs; }
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@ -135,6 +133,7 @@ public:
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void FromString(const std::string& str);
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std::string ToString() const;
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bool operator==(const DeviceQualifier& devq) const;
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bool operator==(const Device* const dev) const;
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std::string source;
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int cid;
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@ -219,7 +218,8 @@ public:
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bool UpdateInput();
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bool UpdateOutput();
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const std::vector<Device*>& Devices() const { return m_devices; }
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const std::vector<Device*>& Devices() const { return m_devices; }
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Device* FindDevice(const DeviceQualifier& devq) const;
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private:
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bool m_is_init;
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@ -227,7 +227,4 @@ private:
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void* m_hwnd;
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};
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std::vector<ControllerInterface::Device*>::const_iterator FindDevice(
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const std::vector<ControllerInterface::Device*>& devices, const ControllerInterface::DeviceQualifier& devq);
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#endif
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@ -153,7 +153,7 @@ std::string Mouse::Button::GetName() const
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std::string Mouse::Axis::GetName() const
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{
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std::string tmpstr("Mouse ");
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std::string tmpstr("Axis ");
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tmpstr += "XYZ"[m_index]; tmpstr += ( m_range>0 ? '+' : '-' );
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return tmpstr;
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}
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@ -192,17 +192,15 @@ void ControlDialog::UpdateListContents()
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{
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control_lbox->Clear();
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std::vector<ControllerInterface::Device*>::const_iterator di =
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FindDevice(m_plugin.controller_interface.Devices(), m_devq);
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if (m_plugin.controller_interface.Devices().end() != di)
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ControllerInterface::Device* const dev = m_plugin.controller_interface.FindDevice(m_devq);
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if (dev)
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{
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if (control_reference->is_input)
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{
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// for inputs
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std::vector<ControllerInterface::Device::Input*>::const_iterator
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i = (*di)->Inputs().begin(),
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e = (*di)->Inputs().end();
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i = dev->Inputs().begin(),
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e = dev->Inputs().end();
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for (; i!=e; ++i)
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control_lbox->Append(WXSTR_FROM_STR((*i)->GetName()));
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}
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@ -210,8 +208,8 @@ void ControlDialog::UpdateListContents()
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{
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// for outputs
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std::vector<ControllerInterface::Device::Output*>::const_iterator
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i = (*di)->Outputs().begin(),
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e = (*di)->Outputs().end();
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i = dev->Outputs().begin(),
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e = dev->Outputs().end();
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for (; i!=e; ++i)
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control_lbox->Append(WXSTR_FROM_STR((*i)->GetName()));
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}
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@ -411,15 +409,13 @@ void ControlDialog::DetectControl(wxCommandEvent& event)
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wxButton* const btn = (wxButton*)event.GetEventObject();
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const wxString lbl = btn->GetLabel();
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std::vector<ControllerInterface::Device*>::const_iterator di =
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FindDevice(m_plugin.controller_interface.Devices(), m_devq);
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if (m_plugin.controller_interface.Devices().end() != di)
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ControllerInterface::Device* const dev = m_plugin.controller_interface.FindDevice(m_devq);
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if (dev)
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{
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btn->SetLabel(wxT("[ waiting ]"));
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m_plugin.controls_crit.Enter(); // enter
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ControllerInterface::Device::Control* const ctrl = control_reference->Detect(DETECT_WAIT_TIME, *di);
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ControllerInterface::Device::Control* const ctrl = control_reference->Detect(DETECT_WAIT_TIME, dev);
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// if we got input, select it in the list
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if (ctrl)
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@ -436,15 +432,13 @@ void GamepadPage::DetectControl( wxCommandEvent& event )
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ControlButton* btn = (ControlButton*)event.GetEventObject();
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// find device :/
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const std::vector<ControllerInterface::Device*>::const_iterator di =
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FindDevice(m_plugin.controller_interface.Devices(), controller->default_device);
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if (m_plugin.controller_interface.Devices().end() != di)
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ControllerInterface::Device* const dev = m_plugin.controller_interface.FindDevice(controller->default_device);
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if (dev)
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{
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btn->SetLabel(wxT("[ waiting ]"));
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m_plugin.controls_crit.Enter(); // enter
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ControllerInterface::Device::Control* const ctrl = btn->control_reference->Detect(DETECT_WAIT_TIME, *di);
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ControllerInterface::Device::Control* const ctrl = btn->control_reference->Detect(DETECT_WAIT_TIME, dev);
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// if we got input, update expression and reference
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if (ctrl)
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@ -561,6 +555,7 @@ void GamepadPage::SaveProfile( wxCommandEvent& event )
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{
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std::string fname;
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GamepadPage::GetProfilePath(fname);
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File::CreateFullPath(fname.c_str());
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if (false == fname.empty())
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{
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