dolphin/Source/Core/AudioCommon
Lioncash 552c0d8404 Common: Move byte swapping utilities into their own header
This moves all the byte swapping utilities into a header named Swap.h.

A dedicated header is much more preferable here due to the size of the
code itself. In general usage throughout the codebase, CommonFuncs.h was
generally only included for these functions anyway. These being in their
own header avoids dumping the lesser used utilities into scope. As well
as providing a localized area for more utilities related to byte
swapping in the future (should they be needed). This also makes it nicer
to identify which files depend on the byte swapping utilities in
particular.

Since this is a completely new header, moving the code uncovered a few
indirect includes, as well as making some other inclusions unnecessary.
2017-03-03 17:18:18 -05:00
..
AOSoundStream.cpp Use Common::Flag and Common::Event when possible 2016-08-10 16:08:15 +02:00
AOSoundStream.h Use Common::Flag and Common::Event when possible 2016-08-10 16:08:15 +02:00
AlsaSoundStream.cpp Core: Remove double newlines at the end of *_LOG messages. 2016-11-02 02:09:33 +00:00
AlsaSoundStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
AudioCommon.cpp Fix default audio backend on Android being "No audio output" 2017-02-08 21:29:27 +01:00
AudioCommon.h AudioCommon: Move logic for default sound backend there from ConfigManager 2017-02-05 02:55:04 +01:00
AudioCommon.vcxproj [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
AudioCommon.vcxproj.filters (Visual Studio) Categorize SoundStream.h with other SoundStream files 2015-04-03 14:37:03 -04:00
CMakeLists.txt cmake: Move PulseAudio detection to AudioCommon 2017-02-07 23:35:44 +01:00
CoreAudioSoundStream.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CoreAudioSoundStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
DPL2Decoder.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
DPL2Decoder.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Mixer.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
Mixer.h Split Audio Dumps on Sample Rate Changes 2016-06-24 21:12:15 -04:00
NullSoundStream.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
NullSoundStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
OpenALStream.cpp Fix missing includes 2017-01-24 03:31:51 +01:00
OpenALStream.h Added 32-bit fixed point support to OpenAL backend. 2016-10-27 18:47:13 -02:00
OpenSLESStream.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
OpenSLESStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PulseAudioStream.cpp Use Common::Flag and Common::Event when possible 2016-08-10 16:08:15 +02:00
PulseAudioStream.h Use Common::Flag and Common::Event when possible 2016-08-10 16:08:15 +02:00
SoundStream.h Remove dead audio dumping code 2017-01-23 09:11:48 -05:00
WaveFile.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
WaveFile.h Remove AddStereoSample function 2016-07-01 00:59:25 -04:00
XAudio2Stream.cpp C++ conformance fixes (MSVC /permissive-) 2017-02-15 20:37:04 -08:00
XAudio2Stream.h Add includes for building on Windows without PCH 2017-01-23 01:37:41 -08:00
XAudio2_7Stream.cpp C++ conformance fixes (MSVC /permissive-) 2017-02-15 20:37:04 -08:00
XAudio2_7Stream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
aldlist.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
aldlist.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00